Sion just hit over 10% pick rate with 56% win rate
So when is he getting hotfixed?
Singed was hotfixed for less.
So when is he getting hotfixed?
Singed was hotfixed for less.
The new runes just work well for him and improve his laning
Otherwise there isn't anything OP about him.
He doesn't do that much damage unless you're bad and stand in his Q
He provides good utility and CC in teamfight
Camille is more cancer and you're whining about Sion who can be countered with a brain?
Tell me how you counter E comet spam sion. All these dia+ players are obviously not as good as you are so please teach us.
Just don’t be in lane hehe xd
I mean, either be forced back or zoned by his E spam or just don’t bother laning at all.
Also if you’re immobile him hitting E guauntees he hits Q.
My personal answer, is pick Garen. Just cleanse the E when it hits, and he never gets a comet proc. I agree, he's a bit OP at the moment and could probably use a nerf (maybe comet too, for reasons not unconnected with Camille and MF). I've never lost lane to a Sion as Garen. The stats show it working from bronze to diamond too.
Seems like Euw Sions are smarter than u and use their E before Q.
he dosn't do that much damage
lmao, nice joke
Camille is more cancer and you're whining about Sion who can be countered with a brain?
Definitly not
Just intrested with thing about camille is that Bad as a New camille main i want to know ;)
Wake me when he hits 12%
What is the abuse-case here that is making him this strong?
Meteor and and him being the only tank wich can shit on Gnar in lane. But the second one is just a guess.
I doubt the second one simply because counterpick characters tend to have high winrates alongside a lower-than-average pickrate. Is there something that changed RECENTLY to give him this edge?
His winrate went up with the metor buff/aery nerf patch. It took a while for him to become popular though, stayed low key for a while.
Comet/Scorch/Manaflow Band. The Sorcery Tree.This adds so much to his laning. It basicaly doubles the amount of damage you used to do on E. He's just took awhile to catch on. He had some bug fixes, but I dont think those are the main things pushing him over the edge; its the sorcery tree.
He can sit and spam E's all day long with Manaflow Band, and they are doing 2x the amount of damage they used to do because of Comet/Scorch. Which makes it really easy for him to passively just win the lane, and he can easily just follow up the E spam with Q's, and ults after 6.
But 90% of it is the Sorcery Tree. They basically double his damage on E, and completely get rid of one of his major early game weaknesses which was his mana pool. You can sit and spam E's for days with Manaflow band and a corrupting pot start. Before, you would do half the dmg and run out of mana.
Basically re-enables the thing he got nerfed for.
Exactly this is why his E got nerfed
Now we can either change the runes or Sion
I don't think he needs a nerf but rather some smaller changes which redistribute power away from E poke
If you change Sion because of that (nerfing E) then the only viable rune setup will be exactly that, Sorcery.
But changing Sorcery is also bad because of Sion since it affects so many champions.
They would have to add a mechanic so he prefers to go other runes other than spam E and poke people out so he actually keeps some rune diversity
I mean if you only nerf the damage of the E and add more utility in compensation, like have the resist shred apply to everything the minion hits or a higher slow, then the poke builds will be gimped and the other builds will be relatively unharmed.
yes thats what Sion needs. A change to his E not just a straight up nerf to his E.
But I see it already coming:
"Sions poke is too strong so we are tuning it down a notch... oh wait you didn't want to use Sorcery? Too bad LUL!"
well, he was a powerfull lanebully befor with decent pick and over 50% winrate aswell as a massive winrate in short games. The sorrcery tree amped his bullying potential especially for matchups that once were not that great for him. It's not 90% sorccery, it's to quite some extend his kit combined with the high overall snowball of the game so hi lane bully nature. Sorccery contirbutes to that but is not the sole reason, else champs like gragas who can spam his Q barrels with aditional commet damage if gióing sorc would also be broken, and he sucks right now.
Sions kit is and always was rather opressive for the sololane, while beeing relatively easy to deal with later on. He really could use some changes that shift some of his power from the laneingphase to laterstages in the game, though at the current state of the game that's quite difficult.
I've tried gragas and it makes him strong, too. Just he has more weaknesses. His damage isn't diverse: Sion has a lot of physical damage followup in his kit. Gragas is all magic. Get a cowl and you severly hurt him. Also, barrels are harder to consistently land. And, they cost 60 mana at rank one compared to 35 mana for Sion, which is one of the main issues. You will actually go OOM on Gragas; its almost impossible to go OOM on Sion.
Sion's kit is strong; but its really pushed over the top by Sorcery. I'm sure he will be nerfed and I would venture to guess it will be a mana increase on E. Maybe even a Range decrease. But 35 mana is literally nothing on a corrupting pot/Manaflow Band start.
This honestly sounds like the runes are fucking up the game again not the champion. It'd be kinda bad if they nerf sion because on his own without runes to abuse he's pretty chill and balanced.
I think E will end up getting a mana increase. Its awfully cheap. 35 mana. Just look at someone else like Gragas like another poster said. Rank 1 Barrel is 60 mana. Sion rank 1 E is 35 mana.
There were a couple of bug-fixes in 8.3 that massively affected him.
- Fixed a bug where the minion targeted by Sion's E - Roar of the Slayer was incorrectly not made invulnerable to minion attacks
- Sion's Q - Decimating Smash now correctly refunds its cooldown to 2 seconds when Sion is crowd-controlled during its cast
- Fixed a bug where Sion levelling W - Soul Furnace while in his Passive - Glory in Death caused issues with the amount of maximum health Sion gains from killing enemy units
The second one is probably the biggest there, since it means that Smash's downtime if you interrupt it in a laning situation is drastically reduced - the ability's base cooldown is 10-6 seconds without CdR, and reducing the downtime by 80-67% is massive.
I am not sure if this is the first bug fixed, but often you would E a minion and it would just fizzle out and do zero damage and not slow. It was really easy to get in a situation where you tried to setup an E + Q combo and instead you put yourself in a really bad situation. I have not played Sion in a while.
What is the abuse-case here that is making him this strong?
You can't push him out of lane, he farms and farms and farms... eventually he becomes a brick that can't be killed by less than 4 people or vayne.
and his E does an insane amount of damage if he pushes a minion on you combined with comet and scorch it's the same as if you've traded into a jax that stunned you with counterstrike, only that he still has his other spells and is poking you from safe distance.
hE HaS CoUNTeRPlAy
Laning against him with a melee feels almost bad as laning vs teemo. He doesn't even need to charge his Q to stun-point, just the slow Q already deals a lot of damage with the runes and is almost instantaneous.
OMG A NON JAYCE GP GNAR OR BRUISER TOP LANE. TANKS SHOULDN't EXIST IN TOP LANE REEEEEEEE
more like "omg theres one tank doing well in this meta of shitty unkillable poke offtanks RIOT NERF THIS I CANT INSTAWIN WHEN I PICK GANGPLANK ANYMORE WAAAAAAAAAAAAAAAAAAAAH"
nice... non top mains dare to speak
id rather have Sion punching me for 10 seconds to kill me than a 3k life Gangplank 2 hitting me with 4 AD items
10 sec ???? two things :
you play literally nothing but wukong of course you'd cry about a tank
its totaly irrevelant to my previous statement.
i hate more gp than sion
don't bother my friend if you cross people telling you that a 56% win rate 15% pick rate (today's lolalytic stats) champ is balanced you should just walk away
..or getting a double kill bot without even having to leave lane.
Knee jerk reactions? On my boards? It's more likely than you think.
Been a sion main for some time now, and let me tell you it's nice when your hero actually functions. Look, pros even consider picking him when his moves are reliable!
Yes, Sion has a good lane. The way you can build and rune for AD, yet level up his E, means he is technically scaling two damage skills at once, one magic and one physical which makes him difficult to itemize against. Back in old runes, I used to run reds/quints as hybrid pen.
Is Sion op? No. Not even close. Do not play Sion into really good carries like Riven, Fiora, Jax, or characters with high sustain. If you pick him to lane bully, unlike Jayce or Gnar, Sion doesn't have "defensive tools" like buffering a knock back or double hop. Sion is not the kind of character who "oh look, Fiora has lvl 11 early and two shot me" or "woops didnt stop him nasus has 600 stacks at 18 minutes" he just doesn't do these kinds of things. he just punishes bad players who don't really recognize, and since he's been out of the picture (re: nearly unusable due to bugs) people forget how overbearing he is when you let him do the thing.
Is Sion op? No. Not even close.
https://lolalytics.com/ranked/worldwide/diamond/plus/champion/Sion/Top/
You're frankly being delusional. Enjoy your main being freelo while it lasts. He's going to get his knees broken soon. Just watch.
My boy Sion back at it again with the high winrate [slayer-pantheon-thumbs]
Don't care.
Anything that can shit on ADCs is fine in my book.
Don't care.
Anything that can shit on ADCs is fine in my book.
ADC's aren't even really the problem, lol.
[{quoted}](name=Master Noct,realm=NA,application-id=3ErqAdtq,discussion-id=TEAjatKz,comment-id=00080000,timestamp=2018-02-21T18:15:13.185+0000)
ADC's aren't even really the problem, lol.
Yes, they are.
cause they are too busy nerfing my ornn @ a 47% WR
Runes were a mistake
Sion isnt that broken. Play mobile champs that can dodge his entierly skillshot based kit and you will make Sion mains cry.
Literally, if someone Picks Sion, play Camille and you will win the lane so easy.
His kit is one of the best tank designs in the game, it's just that he's currently a little bit overtuned.
He usually has a high win rate, but a low play rate, meaning that it's mostly Sion mains playing him, but the bugfixes in this patch pushed him over the edge.
Simply removing the reset when Q is interrupted would be enough.