Edge of Night should be changed to an offensive item. Hear me out.
Edge of Night shouldn't be a defensive item -- It should be an item that breaks shields. Assassins are high risk high reward champions that need to go in at the right time to kill the ADC / Carry. Why should they be gimped with a defensive lethality item? It feels so bad to build. What if we changed it instead to yield similar stats to youmuus and have an active that breaks all current shields on a target with a 90~ second cooldown? Could be strategic itemization versus ebola
