Can someone tell me why Sona shouldn't be outputting lots of damage?
This is a legit question. So far people keep pointing out that she is a support character, but don't seem to have an answer when confronted with the fact that she usually ends up with 300+ AP simply by building her support items and
(because you need more mana to stay in fights and why not upgrade that
). This doesn't even account for
.
It's really weird, I still sometimes see people playing champions like
or
in the support role. And yet i NEVER hear anyone complain about how much damage they can output despite them playing as "support". They grab 300+ AP and no one bats an eye. They chunk enemies for huge amounts of life, if not outright one shot them, and again no one complains about them being too strong.
has a literal point and click stun as part of her kit, or an AOE stun (with no cast time) in her ultimate if you time your flash right. Again that is considered 100% ok by the community at large.
If you want to complain about "free damage" please pull the stick out of your ass. 40-160 auto targeting (from 600 range) damage is not pushing anyone out lane. That big number you see, that's Sona in 550 range (average ADC range and much less range then any other character engage tool). That's a squishy champion getting close enough to you to be counter attacked. That's a champion with no build in gap closer moving within range of your counter engage. That is a champion with one offensive ability, THAT THEY JUST USED UP, walking up to you and auto attacking.
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,etc.