Dear people who are toxic because they can't accept losing

Chalze··2 votes·545 views

It seems that the most root reason for toxicity is losses, but honestly everything should have a winrate that hovers around 50%, in fact very technically if you average every single LoL player on earth and average their winrates it's dead 50%.

You win some and you lose some, approximately the same amount for either. Every game is winnable but that doesn't mean you'll win every game. I keep seeing people complain about things as if they want the game tailored towards themselves so they can ultimately win more. That's not gonna happen.

3 Comments

FOR JUSTICE1 votes

But there is a fine difference between toxicity caused by not being able to take a loss, and being toxic because of frustration.

The ladder being perfectly understandable.

Chalze1 votes

And often frustration comes from losing (or actions/events that increase the chance of)

So root reason is still 'losses', regardless of whether it's inability to take it or having others (or yourself) increases the chances of

(psst: it's 'latter' not 'ladder')

Bijeesny1 votes

Losing is perfetly understandable, but if it happens because of certain factors like: -people playing champs they never played or played them only couple of times

  • people not playing their main role due to autofill or just want to play other roles (even tho they aren't really good at them) -people giving up for some reason -people not even trying to win (autopiloting, or just screwing aroind) -trolling

In those cases losing sucks. A lot. And if you're unlucky enough to get several games with these kind of people, you will get pretty toxic eventually.

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