[{quoted}](name=A Vel Koz Main,realm=NA,application-id=3ErqAdtq,discussion-id=RsgkXTkN,comment-id=0000000000000001000000000000,timestamp=2017-01-31T08:15:49.844+0000)
I've never seen as many escapes as I have had on Jinx from other jinx players, I've never seen as many sniping rockets as I have on Jinx, the phantom dancer/runaan's combo more than makes up for the lack of boots, while also providing it's own defense, rapid fire cannon is pointless imo because that extra range isn't going to be worthwhile in a game where everyone is on top of you right away, my builds vary but each one includes a Last Whisper, that's a no brainer. The people who complain about mages being overpowered clearly can't dodge, or out trade. There is more than enough room in my builds to sell off things at each stage of the game and still be viable. Saying Jinx has no use for cdr is a bad statement as it allows more W's, more E snares, more rocket snipes and to be honest, it's free cdr with damage and utility. To me, boots were useful when they had enchantments because it was good to have them, now it's just a burst of speed that you can get anyway by building damage now. Most of my games where I'm negative are games where I have gotten boots.
CDR is never free, you pay for the stat and jinx is better paying for other stats, compare ER for IE, ER you gain cdr and mana but you lose a huge chunk of damage from the IE passive, and jinx does so little with cdr that its not worth it.