The Q CD reduction on Siphoning Strike during Fury of the Sands is too strong

HateDaddy··2 votes·360 views

Mostly during his mid game, it's pretty disgusting because Nasus usually has his 40-45% CDR at this point. I am biased but I don't think it's an issue late game, it's not even truly an issue during the mid game in terms of reducing his weaknesses. They are still there but a few things are making my dawg disgusting right now. Here's the build I've had the most success with and it's ridic:

Nasus item 3025 item 3065 item 3800 item 3075 item 3047 item 3053

scaling MR blues Scaling HP yellows Flat AD reds Armor quints

0/18/12 Stormraiders Surge.

This build has basically deal with my weaknesses the best while offering some nice utility. Righteous Glory is ridiculous - this isn't Nasus fault, the item needs nerfed. Thornmail is interchangeable with Randuins depending on the enemy team comp. I truthfully prefer trinity over IBG but because RG is busted and IBG is about 900 gold cheaper, I get a really big spike early with more slot efficiency. We all know the synergy with spirit visage, its one of his bread and butter items.

I love the Q reduction on R but it's making his mid game spike too hard. One of the rioters proposed a change from 0/25/50% from levels 6/11/16 and I think that's a good place to start. In exchange, make nasus' max hp% burn on ult 5% at all levels up from 3/4/5 to give his early/mid game a tad bit more power so he can compete in this hyper accelerated pace metagame. He's just currently scaling too hard and too fast.

6 Comments

Big Lincoln1 votes

buff him late game big time to compensate

i say make his HP gains % based so l8 game he gets like 2k health on ult, then he'd be balanced

HateDaddy1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=RkVnbAXu,comment-id=0000,timestamp=2017-07-30T03:12:06.235+0000)

buff him late game big time to compensate

i say make his HP gains % based so l8 game he gets like 2k health on ult, then he'd be balanced

his late game is good, just needs his mid game scaled back a bit. Wait until people realize how hard he spikes at 11. Really, he spikes hardest at 9/max CDR, but still pretty much the same thing.

Ben Sharpio1 votes

youre really complaining about righteous glory? Especially after it was trash tier for so long? Get outta here.... nobody above silver was building that item before it was changed and now it is viable.

HateDaddy1 votes

[{quoted}](name=Corsair Sion,realm=NA,application-id=3ErqAdtq,discussion-id=RkVnbAXu,comment-id=0001,timestamp=2017-07-30T03:13:39.344+0000)

youre really complaining about righteous glory? Especially after it was trash tier for so long? Get outta here.... nobody above silver was building that item before it was changed and now it is viable.

I'm also complaining about the champion I've mained since I started in s2 with 2-3k games just a week after he's buffed. Imbalanced is imbalanced, it doesn't matter if it was garbage for years. That's irrelevant and not worth mentioning.

Akali is SO HOT1 votes

nice :3

Escheton1 votes

Nasus is crap early and crap late. Great mid. Do you really wanna nerf his midgame? Because thats how you get early or lategame Nasus buffs instead. And I don't see how you can play around that. Either he's early and snowballs like mad. Or he's late and just auto wins the game at a certain point. Right now he falls off if he is unable to capitalize on his window of power. (mid game, 2 items, 300+stacks, lvl 9-14). Or falls off althogether if he was shut down early and has his mid game delayed enough to be a non-point.

More from Gameplay

More by HateDaddy