I think champions like Nasus offer great utility to the game itself
I realize Nasus is a bit of a problem in lower elos right now while not really being looked at as anything special in higher elo/pro play. But I want to make this point because I feel like it’s important. It’s season 9, the game has been out for 10 years and it has evolved considerably since then. As such, I think this makes what I’m about to say all the more important. Let me begin:
Nasus is great for the game. Not because his gameplay is interesting or dynamic. I find it fascinating but that’s because I’m a Nasus player and that style of play (win by attrition) is appealing to me. I realize others find him boring and mundane, specifically laning against him. And I concede: that’s totally understandable. Though I’d counter that many champions play like Nasus: weak early and look to survive and scale. That’s neither here nor there because that’s not why I think Nasus is great for the game.
Nasus is great for the game because he’s especially friendly for new players. Playing him demands that you respect and adhere to the very basic fundamentals of the game. To not do so would be misusing his kit and punishes you greatly. Mastering Nasus at low level play shows that you understand incredibly important things that translate to all levels of play: farming, wave manipulation, understanding power spikes, understanding the use of map pressure, understanding champion limitations and knowing when it’s time to abandon the idea of carrying and sacrificing for the team. Nasus teaches these things while being incredibly easy to use. Sure, he’s not flashy and much of the success he has in low elo does not translate to higher elo but the very basic fundamentals do translate.
I used to think champions like Nunu and Warwick pre-rework offered this same utility to the game (Warwick does to some extent still). And I really hope Riot doesn’t abandon the simplicity of Nasus’ kit for that reason. I realize low elo players find him frustrating but I honestly scoff at that notion. There will always be champions that pubstomp low elo and while it shouldn’t be ignored, Riot shouldn’t cave to meet their demands either because ultimately game health is most important and reducing the quality of the game to mend the tears of bad players is problematic.
That’s especially true when you have so many champions that really aren’t all that difficult to play and can violate basic fundamentals of the game and still be incredibly successful in low elo (Riven is a perfect example of this). Yet, these players then climb to higher elos without ever having needed to learn the basics of the game and eventually plateau and they can’t understand their problems. This isn’t knocking those champions because you need to master game basics before you can climb to high elo. This is merely pointing out that champions like Nasus serve as great bridges for that point and not everything needs to be high dollar LCS Flashy Plays City. The game was much better when this was mutually understood because Morello himself had said on several occasions that they value simple champions for this reason. I hope that’s a mentality that still exists.