Ekko is very very very

Better Jungler··2 votes·302 views

difficult to play.

For everyone complaining about the stun, it takes 4 seconds and ekko to be standing right next to you to activate.

for everyone complaining about the mobility, he's a melee champ, his mobility causes him to get in the danger zone and (read point 3.)

For everyone complaining about the damage, Ekko has 1950 health at level 18.. this is not very much and very very squishy.

Lot of potential though, and i love the idea. but for now im going to stick with my Diana unless the opprotunity opens up

2 Comments

Lost In Time1 votes

The QQ is unreal. They list his kit without realizing that he's Sion-level in terms of counter-play.

I, too, was at first like "WTF Slow, Shield + Stun" until I realized that stun takes forever to set-up, meaning enemies can just move to another area before it's cast, the zone doesn't last long and if Ekko casts it too far, he'll never reach it for an either benefits.

I prefer playing him AD just because he's squishy but Lifesteal + AD Itemization works well with his kit.

Better Jungler1 votes

ill give that a try. Ap is fun, very challenging. but i just got a quad stun off last game allowing my team to come in, kill them with our nexus barely standing, then push them back to their nexus and win the game.

More from Gameplay

More by Better Jungler