A question for morg players
do you find her passive useful?
right now "spell vamp" would be one of the last stats choices i would pick for items i would want on morg
do u think riot should give her a new passive?
do you find her passive useful?
right now "spell vamp" would be one of the last stats choices i would pick for items i would want on morg
do u think riot should give her a new passive?
Her passive is actually really useful. Keep in mind, at lower levels and/or when you have less then say 200 AP, you wont really notice it. But after that your w will heal you GREATLY from just one wave of minions. I've tanked a full wave to keep the minions in my w and still had full health. At level 13 she'll have 20% Spell Vamp, which is pretty good.
And, if you're feeling particularly rude you can buy
and praise our Lord and Savior
as your q heals you for a good chunk of your health.
[slayer-jinx-wink]
Her passive is actually really useful. Keep in mind, at lower levels and/or when you have less then say 200 AP, you wont really notice it. But after that your w will heal you GREATLY from just one wave of minions. I've tanked a full wave to keep the minions in my w and still had full health. At level 13 she'll have 20% Spell Vamp, which is pretty good.
And, if you're feeling particularly rude you can buy
and praise our Lord and Savior
as your q heals you for a good chunk of your health. [slayer-jinx-wink]
well i havent tried morg mid yet, i only tried her as support.. maybe it is decent in mid.. but it sure as hell is worthless as support
well i havent tried morg mid yet, i only tried her as support.. maybe it is decent in mid.. but it sure as hell is worthless as support
You need to remember she started out mid and transitioned into the support role. She is completely viable mid and does very well. She's considered a "safe" mid in the same way that Lux is.
The issue with any champion with uses in multiple roles is not all of the parts of their kits with synergize well with the role.
I disagree that the passive is worthless in the support role. Both in bot lane need health. A healthy support means you can actively keep your marksman safe. It's no different than any of the healer supports, except it only benefits yourself.
It won't let me vote, but yes! I'd love to see a new passive.
I like it on mid Morgana, you can feel the sustain while you farm with W. Sometimes it can save you in very close duels.
I don't think they'd want to give her a stronger passive because her kit is already pretty damn good... stronger passive = nerfed Morgana.
I think it's great on mid morgana, but the problem is Morgana is an outdated champ and her kit is much better in a support role since the current mids they release offer more. Her passive in the support role is not great, and if they plan on keeping her in this role, then yea a new passive would be great.
It's definitely useless on support morgana, it's not really the greatest on mid either because I like to just afk farm and offer the least amount of lane interaction possible, but meh, not everyone needs an amazing passive because some are more defined by their abilities
I'd prefer to see her with a new passive. Right now, her kit is extremely outdated, and the coherence of spell vamp with her kit is questionable at best.
If you only have like, say, 40 ap it's going to be useless. Even if you're taking Morg support, you should still be buying items that give AP. The less AP you have, the useless it's going to be as you need to be doing damage for it to work.
I've taken her support and still had it do good healing because I don't build nothing but utility. In fact, my build is similar to going mid depending on enemy team. My NORMAL supp Morg build is this:
,
,
,
,
,
. All together, without masteries and runes being added, I have 220 AP. That usually is enough for Morg passive to take good affect.
Really, the only real issue that ALL Morgana's deal with is that if you're pushing with your team then your probably not gonna be doing much to damage to minions anyways to make it 100% useful like in lane phase.
while we are at it.. can we seriously redesign her ulti.. im supposed to walk inot melee range.. and STAY in melee range for 3 seconds.. AND have them never walk out of range and the people who DO walk inot range dont count unless they started in range....
who the bloody hell decided to put this in a squishy mage? even if i use
to stay alive.. they just walk out... i cant i don't time to position myself within rage of all the enemies i want to hit when i need to cast it