@Riot: Afew posible Bugs with Kled that i want to make sure are looked into.
I'm not on the PBE but i'v been watching a lot of people play kled and there are a few things that i noticed that are pretty bad.
The first is he takes reduced damage from turret's while on skaarl, so when you dive someone at level 3 it's really easy to live because it looks as though he's taking half the damage that any other champion would take from turrets, despite having only base armor.
Once he's off skaarl it seems as though he takes reduced damage, as in it's really hard to kill him despite having very little health left, this applies to turrets to.
Just a few bugs that i'v noticed that i thought should be addressed just incase. Wouldn't want this to be included in the actual game you know.
PS: Great job on the new champion Riot, he's very well designed, might be a bit to strong but we'll see.
Edit: I am aware that he becomes untargetable while mounting, this is not what i'm addressing.