Little fix to ranked to ease climbing

Th3 Rift Hero··2 votes·945 views

Just vary lp gain depending on gold/min compared to the average for your elo, champion and role. Like if you perform 20% better you gain 20% more lp like instead of winning 20 for example you gain +24 lp, if you perform 25% worse you win +15. In case of lose where you would lose 20, if you performed 40% better you lose 12 lp and if you performed 60% worse you lose -32. For sure these values are example the number could change but the idea is there.

12 Comments

Kaioko2 votes

Got it I'll make sure to just focus on farming and not help my team anymore then. Definitely not letting my ADC have access to CS anymore either -- my LP is on the line.

Zeraon1 votes

yep and im leaving everyone to die because im not risking being put behind because even if you all int i wont lose that much as long as i dont die and just farm

S H A Y C 01 votes

I feel like yall have been sitting there neckbearding all day for THIS moment...[slayer-jinx-unamused]

Kaioko1 votes

Hardly, when you've played and hung out on the forums for years and years you notice that a lot of threads tend to repeat themselves. I've already gone through this conversation several times with both players and Mods/Reds. Just re-using some of the old comments.

S H A Y C 01 votes

I too have seen this discussion several times already, it isnt happening...but the rapid release of the aggressive comments suggests serious neckbearding (yes im enjoying using that as an action verb, you should try it :P)

Kaioko1 votes

Lol down vote me all you want, but the fact remains this is the issue with your idea and why it will NEVER be implemented

ModKnightsKemplar2 votes

I don't love it.

I think tying it to solo performance is great, but gold/min can be a bad way to do that. Let's say the jungler camps your lane all game and you get zoned off your wave for most of it, but you manage not to feed. In that case, you helped your team a lot by wasting the jungler's time! You made a huge contribution, but your stats don't show it.

I suspect this is why they don't have a system like this already, but I'm open to other ideas.

Th3 Rift Hero2 votes

{quoted}

I don't love it.

I think tying it to solo performance is great, but gold/min can be a bad way to do that. Let's say the jungler camps your lane all game and you get zoned off your wave for most of it, but you manage not to feed. In that case, you helped your team a lot by wasting the jungler's time! You made a huge contribution, but your stats don't show it.

I suspect this is why they don't have a system like this already, but I'm open to other ideas.

well kda could work also i think its what they use in halo for their "trueskill" ranking

ModKnightsKemplar1 votes

KDA could work, but again, you might split push an entire game and win it with 0/0/0. It's uncommon, so maybe worth the trade, but it's something to think about, for sure. You don't want to punish people too hard for playing well or the strategy will backfire.

In Halo, it's a little easier, because your contribution is much more tangible; the game is scored solely on your kills and deaths. League's a bit more complex in that department.

Th3 Rift Hero1 votes

{quoted}

KDA could work, but again, you might split push an entire game and win it with 0/0/0. It's uncommon, so maybe worth the trade, but it's something to think about, for sure. You don't want to punish people too hard for playing well or the strategy will backfire.

In Halo, it's a little easier, because your contribution is much more tangible; the game is scored solely on your kills and deaths. League's a bit more complex in that department.

while being 0/0/0 you have perfect kda, and also, assists are counted evenly

Th3 Rift Hero1 votes

No matter what, the team with most gold tend to win anyway, so i dont think what you say could be a problem also you still need to win to get lp. I still find this way more better than the positional ranked planned in 2019.

S H A Y C 01 votes

I honestly would rather have balanced games before they tweak the lp gains/losses. There is no reason in low elo that a balanced game cant be found, and people entire tiers above you should never show up.

also winning 8 games in a row is not reason to face the most amazing opponents and be fitted with first time ranked players...just sayin.

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