Little fix to ranked to ease climbing
Just vary lp gain depending on gold/min compared to the average for your elo, champion and role. Like if you perform 20% better you gain 20% more lp like instead of winning 20 for example you gain +24 lp, if you perform 25% worse you win +15. In case of lose where you would lose 20, if you performed 40% better you lose 12 lp and if you performed 60% worse you lose -32. For sure these values are example the number could change but the idea is there.