I saw the problems with the new BE/Leveling system from a mile away.

Skorch··7 votes·322 views

I said when it was first announced. Even if it is more rewarding now (Which a lot of people seem to think its not, IDK i havent leveled yet.) It doesnt FEEL rewarding.

People like seeing progress, while to my knowledge the new leveling system gives random champ shards at a level. This means that: Old system play 10 games earn 1000IP or so. New system play 10 games, earn half a level to get a random reward.

See the issue?

In order for people to want to keep playing a game they want to feel progression. Something to work towards. Previously it was all champions, and ranked. Currently it is a bar and ranked.

Personally I dont give a damn seeing a bar fill up if im not SEEING THE ACTUAL PROGRESSION.

IDK Riot Its okay to add a 3rd sense of progression. But making you play 20-30 20-40minute long games to see ANYTHING happening is a serious downgrade. And i hope they fix it soon.

Best thing is to just add back IP per game, at a SLIGHT reduction, and lowering the rewards for leveling up. Being level 200 should be the reward. Not getting something for being level 200.

1 Comments

mfknlwig3 votes

heros of the storms system is what they tryd to copy and lol just dropped the ball on it

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