Attacking a ward before it goes invisible should reduce it's lifespan
Lets say the support throws out a ward in my bush and I attack it, I think that should be punishable. Make it so that their health bar is their time.
For example, the first hit would take a 1/3 of the wards lifespan, the 2nd hit would take 1/2 and the 3rd hit would take 1/1. What do you guys thing?