Gangplank Is Still Wating for a rework
A rework That turn him into a hard carry like he was in season 1. And after several rework (including his passive) he became a bruiser that was toxic in lane and unkillable+heavy dmg when he was viable.
that was his kit in season 1:
executioner calling on his passive, with a poison which used to deal 200 dmg over 14 seconds. Q: same with a l higher AD ratio W: same E: used to deny a creep and give a higher bonus AD R: larger AOE higher dmg
What he needs: a new E spell, fix his early game for a better late game
his early game can be strong due to his: -poke -permaslow passive with magic dmg -sustain
Parrrley: -change the mana cost to 70/60/50/40/30 -change the cooldown to 8/7/6/5/4 -cooldown is halved if the it kills a unit (like annie) -change bonus gold to an increase of 50% -AD ratio is now 1/1.05/1.1/1.15/1.2
grog soaked blade:
-no longer slow -each stacks increase gangplank attack speed and movement speed
remove scurvy: -cooldown is halved if gangplank cleans a cc
New E: -impale a target dealing X dmg and slowing her (can be casted on friendly minions if they have less then 10% of their hp) could work because old gangplank E oneshoted the creep, now it can only be used if the creep is really low. 10% of 320 hp is 32 and most champions has at least 50 AD