A way to nerf Zed without nerfing him into oblivion

Guy Fox Teemo··3 votes·1,040 views

Scroll To the bottom for all the the changes in a the Tl;dr THESE 100% need tweaking, before you start QQ'ing

-Razor Shurkien **- Q COST: 75 / 70 / 65 / 60 / 55 ENERGY >>>>>> Zeds Q COST: 70 at all ranks

  • COOLDOWN: 6 >>>>>> 7** -Zed throws his spinning blades forward, dealing physical damage to the first enemy they pass through and 60% damage to enemies thereafter.

^ Makes his q less spammable. While also slightly punishing him for using his Q for wave clear.

-Living Shadow -COST: 40 ENERGY COOLDOWN: 18 / 17 / 16 / 15 / 14 PASSIVE: Zed's bonus attack damage is increased by a percentage. BONUS ATTACK DAMAGE: 5 / 10 / 15 / 20 / 25% Bonus AD ACTIVE: Zed's shadow dashes forward, remaining in place for 4 seconds. Reactivating Living Shadow will cause Zed to swap places with this shadow. Living Shadow.png LIVING SHADOW: Zed's shadows mimic his basic abilities. If a target is struck twice by a mimicked ability, Zed restores some energy. Energy can only be restored once per mimicked cast. ENERGY RESTORED: 20 / 25 / 30 / 35 / 40

^ No change

-Shadow Slash ACTIVE: Zed spins his blades, creating a burst of shadow energy and dealing physical damage to nearby enemies. Each enemy champion hit reduces Living Shadow.png Living Shadow's cooldown by 2 seconds. PHYSICAL DAMAGE: 60 / 90 / 120 / 150 / 180 (+ 80% bonus AD) LIVING SHADOW: Active shadows also slash, dealing physical damage to nearby enemies and Slow icon slowing them for 1.5 seconds. Enemies hit by both slashes are slowed more and restore energy but will not take additional damage. Minons take 35% reduced damage. SLOW: 20 / 25 / 30 / 35 / 40% OVERLAPPING SLOW: 30 / 37.5 / 45 / 52.5 / 60%

^Reduces his overall wave clear, while stilling letting him wave clear if he's very ahead.

-Death Mark ACTIVE: Zed becomes untargetable for 0.75 seconds and dashes behind the target enemy champion. Upon arrival, he marks the target for death, ignores unit collision, and spawns a shadow that lasts for 6 seconds at the cast location. Reactivating Death Mark will cause Zed to swap places with this shadow. Zed cannot reactivate death mark for 2 seconds upon activation.

^ Still lets Zed do his awesome tower dives which is what he's know for but allows his enemy to react, without him just being able to insta back if he fails.

**Tl;dr :: **

Razor Shuriken **- Q COST: 75 / 70 / 65 / 60 / 55 ENERGY >>>>>> Zeds Q COST: 75 at all ranks

  • COOLDOWN: 6 >>>>>> 9**

Living Shadow No Change

Razor Slash Minons take 35% reduced damage.

Death Mark Zed cannot reactivate death mark for 2 seconds upon activation.

These changes reduce his spammable poke that people don't seem to like. Reduce his overall wave clear which many people seem to believe only belong to mages. And reduce his ability to tower freely with no chance of dieing as he can instantly back if he fails. While still allowing him to tower but his enemy has a time to react, before Zed just press's R like nothing happened.

P.S. Everything that is bolded are the changes.

P.P.S These changes definitely need some tweaking but I believe this is a good starting point.

16 Comments

Tannhäuser Gate2 votes

This guts him, not a slight nerf

Guy Fox Teemo1 votes

IF YOU EVEN READ WHAT I SAID , then you would know "These changes definitely NEED some tweaking" this is a PROPOSAL, these aren't the nerfs i'd go with this is jsut a starting point, but for some reason people dont read the passage at all before commenting....

Tannhäuser Gate1 votes

That was your ops at the bottom of your tl dr

maybe i read it then skipped the tl didn't read

Takazaki1 votes

Death Mark Zed cannot reactivate death mark for 2 seconds upon activation.

No the idea of zed is a mobile assassin killing his mobility kills his identity

Yes his wave clear should be toned down but thats it. mobility is what makes him effective and doesnt add to damage just adds to his outplay potential which is what riot wants

Guy Fox Teemo2 votes

He still has INSANE Mobility I for one am a Zed main. THe 2 seconds for the deathmark just makes him slightly less safe when tower diving you shouldn't be able to tower dive a mage, fuck up your combo and get out. YOu should be PUNISHED for messing up Zeds combo. Thats all the 2 seconds does if you really think about Zed doens't do his combo in .5 seconds he goes in use's his abilitys auto's like twice and get out. If Zed doesn't fuck up he just did all that in the time it took for him to be able to just r back to his shadow. It just makes him less safe, when tower diving.

Takazaki1 votes

But then you take out his ability to outplay, think of the multiple zed montages that showcase him jumping on someone only to use the shadow as a juke, you simply are just taking out his mobility her pressing QW takes a far enough time that you will take 1 tower shot and you will have more then enough time to stun him there (assuming you have a on command stun or even a skill shot one) you're ability to react to zed ulting you isnt zed's fault

further more a zeds auto attack in his combo IS OPTIONAL not mandatory as he is a CASTER just like talon, you can E AA QW R or you can go in for the quick EQWR its all about your choice damage vs speed

Edit ( the longer time also forces zed to take much more damage which is not what a all in assassin does, they get in and out fast thats their job Ex: Leblanc ( her jump pads ), Ahri ( her ult ), kha ( evoled jump ), Akali ( R restes to jump to minions and heals for spell vamp) ) zed isnt the only one with a safe tower dive taking his will be unfair.

Guy Fox Teemo1 votes

{quoted}

But then you take out his ability to outplay, think of the multiple zed montages that showcase him jumping on someone only to use the shadow as a juke, you simply are just taking out his mobility her pressing QW takes a far enough time that you will take 1 tower shot and you will have more then enough time to stun him there (assuming you have a on command stun or even a skill shot one) you're ability to react to zed ulting you isnt zed's fault

further more a zeds auto attack in his combo IS OPTIONAL not mandatory as he is a CASTER just like talon, you can E AA QW R or you can go in for the quick EQWR its all about your choice damage vs speed

Edit ( the longer time also forces zed to take much more damage which is not what a all in assassin does, they get in and out fast thats their job Ex: Leblanc ( her jump pads ), Ahri ( her ult ), kha ( evoled jump ), Akali ( R restes to jump to minions and heals for spell vamp) ) zed isnt the only one with a safe tower dive taking his will be unfair.

Well something needs to be removed from Zed I love Zed and he's my main but in all honesty he's to safe of a champ. Maybe they remove his split pushing or his wave clear but something needs to go as he has everything.

Roaming, Extremly good a dueling, Easy to farm with, Can getting poked hard in lane, Can split push, and can tower dive with ease. One of those needs to go. I suggest the Split pushing but the nerfs i stated above are just to nerf his overall power since everyones been complaining about him, i honestly dont think he needs that much of a nerf but people wont be happy till he's shreked into the ground.

Takazaki1 votes

Roaming, thats a mobility thing it come with being an assassin ( also player choice because they miss farm tower is pushed ) Extremly good a dueling, again comes with being a assassin ( what is a assassin that cant 1v1 ) Easy to farm with, player thing Can getting poked hard in lane, he is melee and suppose to get poked Can split push, this is a player thing again just tone down wave clear can tower dive with ease.

Saevum1 votes

We dont use oblivion here, we use voidblivion.

Long Dong Wukong1 votes

But I want him nerfed to oblivion

Mooing Kev1 votes

lol 75 energy cost for his w really? So one qwe you're completely out of energy. 9 seconds on his go to skill is retardedly long. His q is his main ranged dmge once his super long w is on cd. As for the 2 second delay swap time just utterly defeats the purpose of zeds kit which is to juke skill shots such as when you ult a cass you swap back and do dmge with your ult shadow to avoid getting hit by her ult or when you're dueling a riven you swap back to juke her stun. Only thing i agree is on reduced minion on his spells so he doesn't wave clear too hard.

Guy Fox Teemo1 votes

Unless your stupid and have never played Zed his W DIDN"T CHANGE, if you read the post you'd noticed that i said all changes are bolded, does w look bolded to you? Zeds w has ALWAYS been 75 Energy at rank 1. Its the entire point you shouldn't be able to spam your entire combo constantly. You used yoru entire combo for lane harass ok your oppenent takes like 200 damage LVL 3, even if this does make you vulnerable to ganks 200 damage it quite a dam bit sir at low lvls. Then after that he can just spam his q to keep on poking, he shouldn't be able to do that. And as i said if you READ the post i say that these numbers definitely need to be tweaked. These are just some proposal changes on how you can fix Zeds Spammable lane harass, his crap ton of safety when he dives towers, and having the wave clear of a a mage. This still keeps his core identity of being a assassin that can kill you and get you out. If your a good Zed you ult in under tower place your w ahead of them right as you land and they are almost guarantee to miss there if skill shot if they dont oh well, you took the risk of tower diving you can just skip out in 2 seconds. Those 2 seconds are to provide some counter play to Zeds tower diving he just tower dives w's behind you does combo press's r and he's out enemy barely has enemy time to react. These 2 seconds allow the enemy to somewhat react to Zed tower diving, but if your a good Zed you can tower dive with Ease if you place your shadow correctly, hit all your abilitys. And get out. Easy enough. Also Zed SHOULD lose to riven she is a brusier and thats what Zed loses to. If you want to dodge her ult. PLace your w correctly and as soon as she uses it w. All these changes do is make Zed less oppressive and give enemys some opportunity to kill Zed when he towers dives, but still allowing him to be the go in get out assassin that he is, just making it more difficult to pull off. If you can't handle Zed becoming harder to play then don't play him.

Mooing Kev1 votes

http://leagueoflegends.wikia.com/wiki/Zed bro his w at lvl 1 is 40 energy. And i still disagree with the 2 second delay idea. That swap isn't always to save you when you screw up under turret. Like i said before it is used a good deal of times to juke major cc skills. Putting that delay will just kill his mobility way too much. I'm pretty sure the theme riot had in mind when designing zed was to be slippery ninja who uses shadows to take as little damage possible.

Guy Fox Teemo1 votes

Thats my bad thought there was somthing up i must have accidently copy and pasted the Q energy to the w.

But i still firmly agree with the R delay as i said you dont need the R to dodge skill's yo uhave your w for that if your a good Zed. If you go in on someone with w , and also place it in a good position to do your combo. During that you'd have already been in the fight for 2 seconds (YOu can also dodge skills with your R alone as it makes you untargetable) Then if they use another skill just R again and dodge it. And kill them, his R isn't for dodgeing major cc skills its for getting in and out no matter the situation, the untargetable part of it was for dodging skills, The thing is Zed has TO much of everything, he has great wave clear, great poke, easy farming, and easy tower diving. And also AGAIN as i've said IF YOU READ the post I specifically said at the bottom "These numbers definitely need some tweaking, but it is a good starting point. ) Maybe i went a bit to hard on the nerfs or a bit to soft either way, im not on the balance team at Riot, I don't know the exact numbers and what this will have effect they dont even know that till things are tested out thats what the PBE is for. If these changes are to much they coudl tone them down a bit, if there to soft (Highly doubt that but still you never know) they can up them. As i've told you manly times these numbers NEED tweaking dumbass, read the article before you comment.

CIamSlam1 votes

This is much less extreme than other suggestions I have seen so +1

TheLuminosity1 votes

I agree with the others this literally guts him, even though you said it could use tweaking. But we have other champs to worry about cough nidalee

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