Ignite needs to be buffed.
I'm not seeing it anywhere anymore. Not even mid. Everyone knows that saving one health pot can save you from it pre 6. Teleport's an obnoxiously offensive tool for what it is. It used to be, if you take TP top, you will most decidedly lose lane against an ignite opponent, but you can roam easier.
now people are taking Krugs or wolves level 1, and TPing to lane early with a level lead and an item advantage. So tP no longer has an early game disadvantage, and ignite is so weak late game it's basically a wasted summoners spell.
They should honestly replace Ignite's grievous wounds with a unique 0 healing stat, which simply pauses all regen, and life steal while ignite is active. That way it will have an identity late game instead of being a watered down exhaust with some DoT.
,
,
,etc would instantly become unviable.