4 Rebalance Ideas for Varus to make him better rounded and thematic as an ADC
Goals with these changes (TLDR)
- W takes longer to stack but scales and interacts directly with his Innate passive
- Speed and Damage of Q are heavily nerfed unless you charge it at least 60% of maximum to limit burst potential
- Retains his Marksman/Mage playstyle but more modernized
- Retains his calculated playstyle without just giving him a click to get AS button

**1: ** Linking his passive directly to his playstyle and kit rather than a tacked on bonus
Duration of passive bonuses increased to 6 seconds from 3 seconds and now stack with eachother. Additionally they now scale to 25% + 3.5% per Level, halved for Non Champions.
2: More reward for charging Q and less reward or damage for using it immediately and also no MS slow
Q damage reduced to 10/25/40/55/70(+60% Total AD) scaling to 40/100/160/240/280(+180% Total AD) at full charge compared to 10/47/83/123/157(+100% Total AD) scaling to 15/70/125/180/235(+160% Total AD).
Self Movement Speed slow removed.
3: Change to emphasize that Varus should be Sniping and Executing not Poking and Bursting
Speed of Q Arrow is reduced by 50% overall but is increased by up to 100% Live Speed at Full Charge. Additionally, max Speed of Arrow increases by a flat 1% per 1% of Bonus Attack Speed (max 200% speed relative to Live)
4: Same general idea of Change 1, and now getting the Attack Speed will directly affect his Q
Proccing Blighted Quiver (W) will award Varus with 30% of his Champion kill passive AS bonus for 6 seconds. This can stack up to 4 times and can stack with his passive bonus. Full stacks of W adjusted to 6 from 3, damage unchanged if procc'd at or below 4 stacks but increased at 5 and 6 stacks