MF & Varus E should be castable by moving

Kowe The Ewok··22 votes·2,101 views

Both champions suffer from the same issue: They have a slow, but using it usually gets you caught since the cast-animation forces you to stand still. These abilities are extremely counterproductive.

Please make them castable while moving.

41 Comments

Tuss6 votes

I'm so happy to see someone else who thinks the same thing. I don't know how many times I've been running away as Varus and tried to E, only to have the animation be just long enough for my pursuer to get in range to use their gap closer and kill me.

Apex Citavista1 votes

Just keep running and dont slow down to use it? Most ADCs have a decent movement speed, and should get boots early, so you should be able to just run away most the time. 0_o

Tuss1 votes

Your enemy is probably gonna have boots too, and we're not talking "most ADC"s, we're talking specifically about Varus and Miss Fortune, who are both in the 31 slowest champs, that means that there are 92 champions that are faster then them, and several of the other slowest champs have dashes/speedboosts/better CC that Varus and Miss Fortune lack. A bit of quality of life isn't much to ask.

CharQueen2 votes
  • Channel while moving
  • Less / No damage done
  • More slow

I would be in Heaven.

AbodyHUN6662 votes

Yeah, MF's one already feels like chocolate rain. xD

CharQueen2 votes

So true.

And, tbh, who is using MF's E for damage anyway? A little harrass is fun but it isn't helpful. I know I always use E to either slow or check an obvious bush.

Tuss1 votes

I've seen quite a few try to use it for wave clear, but not to good effect.

CharQueen1 votes

It's best user in Wave Clear is when several waves have built up. A good E can kill off the Ranged Minions allowing you to sweep the Melee Minions.

Runaan's Hurricane / Wit's End make the above a stupid waste of time hehe. item 3085 item 3091

Tuss2 votes

Or even just a basic build and her auto attacks.

Joe Dredd1 votes

I don't think removing cast times is a good thing, especially if only a few champions get it (cough cough syndra cough cough can move while casting all spells)

5G8Nri0B541 votes

especially if only a few champions get it

That's precisely why it's good...give some variation in abilities.

Joe Dredd2 votes

It's not good and it's stupid. Especially if it's on ranged champions.

5G8Nri0B541 votes

I don't even know exactly what you're referring to anymore, but functionally it's very similar to Jinx's.

Unless you want to say you actually disapprove of hers too.

ABlueQuaker5 votes

{quoted}

I don't think removing cast times is a good thing, especially if only a few champions get it (cough cough syndra cough cough can move while casting all spells)

It's not removing the cast time, it's just allowing it to channel while moving. It doesn't make sense to have a slow ability on an immobile champion that stops them from moving if they want to use it. I personally don't usually mind it, but it can be an issue.

5G8Nri0B541 votes

Technically it's not so much of an issue on the ability itself, but rather what the champions are lacking (something that puts them in an even playing field in the League of Gap-Closers)

Joe Dredd1 votes

Yea, that's what I meant by what I was saying. I'm not always that good in expressing my opinion, so thanks. But, in my opinion, having to stop for a moment to use abilities makes sense. Like old xerath compared to new xerath. I felt like his immobility was a meaningful weakness and now I don't see it anymore.

Nielarken2 votes

with all the gap closers and reset jumps riot keeps adding to the game these small things are becoming more and more of a problem for these champs that are already immobile. xerath is a long range nuke mage he cant nuke anyone while having a zed in his face.

Joe Dredd1 votes

Assuming zed would be able to get near him.

WeHo2 votes

Syndra can't cast E or R while moving >.>

Joe Dredd1 votes

She can cast all of her spells while moving.

5G8Nri0B541 votes

Not sure about her R.

But in the end, Orianna.

Serpens1 votes

Her E and R have cast times. However it's much less noticeable with her E because it is a knockback stun. And her ult does have a cast that that you have to stand still in. But it's pretty short

5G8Nri0B541 votes

I completely support this change!!!!!.......................if and only if they also nerf it, like lower AoE or slow to compensate.

And even then I still completely support it on the ground that wtf they have zero mobility and self-peel...and one of them is stuck at 550 range.

Delioth1 votes

I'd say don't bother with a nerf for them... I mean, they aren't exactly seen much in the high-mobility meta that exists now. If anything, this change would just update them to the current meta. I mean, if it were too strong (it wouldn't be), it could always be balanced by a self-slow while casting (similar to Xerath/Varus Q).

5G8Nri0B541 votes

Yeah now let's see how well Lucian and Corki mains will take the idea of other ADC's becoming closer to their level in competitiveness.

Cindikle1 votes

I never really put much thought into Varus's E. But I've always thought MF needed this change.

The Worst KogMaw1 votes

Only if Kog'maw gets this on his E as well I suppose. The rationale is the same considering he's also immobile.

5G8Nri0B541 votes

Unlike the former two, Kog'maw have a late game that is WORLD'S apart in power and a range that makes up for his immobility.

Also funny enough it also does a surprisingly more damage than the former two along with amazingly high range...

YOU BEEN WARNED1 votes

Except both abilities are AoE so they serve for teamfighting purposes and escaping multiple enemies.

Unless you want those abilities nerfed, please no.

5G8Nri0B541 votes

Yeah because those abilities are so effective at helping them escape Rivens Kha'zix Talons and Fizzes (anyone with any gap closers at all)

Renkai Noctis1 votes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/OI376sU6-el-seaor-varus

I will leave this here, and I say ney. Remember this ability specifically pops stacks. I'm pretty sure you'd be mad if varus has 3 autos and E's you without any channel time(the range increases per level). It'll be worst than MissFortune

GGMystic1 votes

Yey! Honestly though, both champs need a buff in order to make them viable in the current meta, so any sort of buff at this point should be welcomed. Aside from removing the cast animations for the slows, maybe allow MF's E(aoe slow) to apply a stack of Impure Shots onto enemies for each second that they stand in it (max of 3 stacks) or allow her Q to also apply a stack of Impure Shots because she needs to be compensated in some way for her lack of mobility. Even giving Strut some sort of armor system where every creep attack takes off 1 tick and after losing X amount of ticks, her passive goes on cd would be pretty good (interaction with enemy champs would remain the same).

Acolarh1 votes

I think Varus could definitely use it more than MF, he's more immobile than she is. Personally I feel like MF is fine right now, she has her passive to help her keep safe, but maybe she could use it too.

Incidentally, I think Varus and MF are two of the better designed ADCs in that they should be very high damage but need to be protected to get their damage off. I don't think it's a good design choice to give half of the ADCs gap closers/escapes.

5G8Nri0B541 votes

Superior range and actually has a self-peel even if it's an incredibly long CD ultimate.

I'd say the one with the subpar range and zero self-peel and equally low mobility could use it just as much if not more.

Acolarh1 votes

She has 25 less range, that's hardly noticeable, and while Varus does has a self peel ult, I don't think you can say MF has equally low mobility. You can't just completely disregard her passive.

5G8Nri0B541 votes

Bullshit 25 less range is "hardly noticeable". Even 10 range is a MASSIVE change. You're not talking about base mana or base hp here. It determines who gets to attack first. It determines who has an easier time last hitting. It determines how many spells you are vulnerable to while attacking.

And for a champion like Varus who can bind someone in place, it lets him freely attack anyone he wants without fear of reprisal during it's duration.

Also, MF's mobility is easy to disregard in combat when it can be disrupted by ANY source of damage...and this is a champion with a meager 550 range we're talking about here.

Enraged Piglet1 votes

thta sounds great and if it's to much like some people think they can make do with just shortening the casting time or have the same casting time but have the animation only stop you for a split second.

MattAkhavan1 votes

this would be cool, but they are still going to be missing something that makes them meta picks. For varus i think adding life steal to his passive would make it easier for him to compound kills for example maybe putting him into popularity.

junglerboy161 votes

Could be the kind of minor QoL buffs these two always seem to need.

RuGu1 votes

This man is spot on.

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