Opinion: When Snowballing is Easy, the game favors AFK over Newbs

RookPusher··16 votes·808 views

Is it just me, or are these 26 minute games, this 5 hit tower system, that climb with the OP broken non-sense culture that we have, creating the conditions in which we'd rather have someone AFK than stay in the game and learn the game?

For the record, the question here is which does more damage. This is not an advocation for either system.

There's something weird about the bot lane. I can tell when someone doesn't ADC often because of their response time to things. Whether real or perceived, they seem to move like their learning to walk. Now obviously that's crazy because a champ doesn't move different from one player to the next, but it's something I can see in the ADC as opposed to my support.

And assuming the jungle is half-competent, it almost always means game over. It's weird but I find myself explaining things to the ADC more than most roles these days. E.g. "If they go all in on your support, you need to shoot them - not run away - elsewise there's nothing to make them think twice about it."

I suppose if you're going off the rails alone it's your problem. But it got me thinking: is it better to have an AFK (assuming your jungle fills the gap) than it is to have a bad player? And if it is better, then what does that say about the state of the game?

I don't really like giving my opinion after these types of posts because it assumes I'm not genuinely asking (I prefer discourse over upvotes) but it's hard to look at a game where a keen-eyed Lee Sin ganks the player trying to learn and carries the game on to absolute victory. I'm slightly nervous that the game is going toward the ARAM phase. 20 minute games where it's no longer an issue of who gets first tower, but who gets first blood.

8 Comments

Lil Lewd Witch4 votes

The game has evolved to move away from the old, 6-item, tier 3 boots(RIP), and popped-potion play styles a lot of games were having a few seasons ago. games regularly went 45+ minutes and that can be one hell of a drag

I do agree that right now the game is TOO snowbally, though. With how soft towers feel, one solid gank can result in a tower kill which grants the bonus gold and rotation for that laner + additional map control to take things like Dragon more freely which all snowball the game more and more. It feels more like you snowball exponentially now rather than maintaining a lead

TheMinez1 votes

And there is when guys like me try stoneborn Mordekaiser support and take the dragon to kill a tower...

That may just be me being strange and playing stuff like Varus item 1419 though.

Xonra3 votes

There have sadly been moments where I would have had a higher chance of winning a game had my adc afk'd. I didn't tell them to, and I didn't hope for them to, but there have 100% been times where that 0/17 (not inting) adc just logging out, would have given us a higher chance of success in the game.

That isn't ALL their fault, but just a product of the current snowball heavy b.s the game has become.

Supreme Senpai691 votes

I'd rather have a 0/17 ADC at that point but you're right in that had he just AFK'd to begin with... I mean he gave like 3k gold to the team just straight up lol. And worse than that, consumed a lot of your teams gold because he took the CS.

I feel like this a lot. When as a support my score is something like 5/0/1 and my ADC is like 0/7/1. It's like "Hey I could have been taking this CS and you could have been AFK and the gold difference between teams would favor us."

reiko571 votes

yes, i regularly tell people to "wait in the fountain", when some dumbass gets countered top and doesn't have the good sense to stay back until i get up there, feeds 0/2 when all i have is a talisman, sees me ping omw from my red and decides to give up half their HP, gets ulted under the tower right before i get there and bitches about "having no help", nevermind i got mid AND bot ahead, that loser doesn't care, they're going to feed 0/10 every single time. i want people like that banned from the game, they obviously don't understand how it works, it makes no sense for them to be playing ranked games.

when i lane, if i die first, or even if my opponent has the stat or champ advantage on me, i STAY BACK. 6 or 7 minions worth of farm is not going to help you in that situation, if you're too stupid to understand that, you should be punished for costing other people their LP.

Supreme Senpai691 votes

1 death = a mistake, lag, minion block, or something else stupid 2 deaths = let me play more passive, I'm not going to be the carry for my team, but if I see a good opportunity to go in I still will 3 deaths = I don't care how much CS I give up or how useless I am to my team I am not going to die again

^ Assuming I don't have any kills, that's how I play. Then during my games where I do very well I look and see my top laner die again under the enemy's tower and he's 0/11 and it's like "YOU DIDN'T KILL THEM THE LAST 10 TIMES WHAT CHANGED NOW THAT YOU GAVE THEM LIKE 3K GOLD?"

reiko571 votes

Well you give diminishing gold, but it's the free farm, exp, towers, that ends up screwing the whole team.

alaskaneagle1 votes

54367

I'd rather have an AFK, they do Much less damage to your chance of winning than an idiot/troll does. When you have an idiot or troll you are basically fighting a 4v6 where a troll is just one person down.

Last game I had a troll sona who came up top to steal 5 waves of farm, feed the enemy laner 2 kills and steal my first kill... Much worse than having an afk. I win 4v5's more than I lose them because I can do the job of 2 1/2 people. So 5 1/2 can beat 5 fine but is at a pretty big disadvantage when it's 5 1/2 v 6.

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