Balance needs to be more like Rock Paper Scissors

Visigoth··1 votes·754 views

Another person brought up a VERY good point in another thread. Right now, tanks are basically useless.

Itemization makes it so easy to melt someone with 400 armor and mr, who is also doing no damage at all. Some examples:

Full damage Lucian vs Full tank Nautilus . Lucian wins hands down leaving with full hp. Full damage Zed vs Full tank Leona . If Zed waits for Leona to blow cc before he ults, he will win easily every time. Full damage Vayne vs HYBRID damage/tanky Leona . Leona can cc the Vayne, with enough tankiness to survive her damage, but also can damage her and potentially win a fight.

Right now Tanks lose pretty much every time in fights. There are so many options for penetration (including a certain %hp item item 3153 with makes tanks get destroyed and also do no damage. So basically full damage just wins fight (assuming that in soloQ there is always a decent chance, specifically in lower elo, that your team will not follow up on a tank's engage).

Instead, as another pointed out in a thread, it should be more around a Roshambo.

Tanks JarvanIV Zac Braum should be able to survive burst based champions such as Katarina Zed and Ahri. ADC Vayne and DPS Nocturne champions should be able to defeat tanks JarvanIV Zac Braum. And burst champions Akali Rengar Khazix should be able to kill adc's and DPS champions.

This way, EVERY role has its perks. Not just, pick burst or ADC/DPS and kill everyone. Meanwhile tanks always get melted whether it's by burst or DPS.

2 Comments

Erockandroll1 votes

Most champs are to Diverse to really balance that way.

secondly, they already kinda do that except that counters only affect the win ratio 60%-40%. or so, counters are not that hard.

Almost regardless of Balancing, one group of champs will be OP, followed by their counters. The basis of Perfect Imbalance. Which is why only a hand full of champs are actually Viable.

AdmiralNemoSomeN1 votes

Sadly you and erocknadroll and right, its just a dark time for tanks. Nowadays tanks are not about soaking damage, its about cc and the damage they can do, that's why you see thresh ect.

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