Can Sona PLEASE get a base movement speed boost
I get it, i really do. We can't boost Sona's damage numbers because it would spiral out of control in the late game. We can't boost her support given how back breaking it is already. We can't give her a 1 second root on her E.... 1 second root on a 4 second cooldown at level 16....... But can we PLEASE PLEASE give her just a bit more base movement speed? It is insane how slow she on top of how squishy. I'm not talking 350 (or higher) base movement. We don't need Sona zipping around like YI, Just 5 more base movement speed, give Sona just that tiny TINY little bit of extra survival in the early game.
I am so tired of the enemy ADC being able to run me down simply because their base movement speed is higher and/or their gap closer is on the same or shorter cooldown then my movement speed bonus. Freeze wave in middle of wave? Enemy can still get 1-2 bonus hits as i'm retreating. Run away from almost dead tower? LOOK AT ALL THIS FREE RANGE THE ENEMY ADC CAN STUTTER STEP ME TO DEATH IN, good thing my movement speed boost is on a 12 second base cooldown and accounts for less bonus range covered then basically ANY gap closer.
Sona's late game is insane. I won't deny that for a second. That said, i still believe her early game is just a hair to weak to "compensate" for that fact. A small boost to her base movement, would give Sona that tiny tiny boost she needs to better do her job in the early game, but not be such a large power spike that she would be impossible to kill / apply to much pressure against opponents.
queen tribute passive: 50% bonus movement speed for 1 sec after dealing damage to enemy.
7% movement speed.
Her E + 14% movement speed for 3~7 secs with 7 sec cooldown without cooldown reduction
or
who can still get in good damage even if i only attack during their attempts to farm.
is insanely broken if you manage to be thousands of gold ahead of your opponent in the early to mid game. I could run
mid and would be a huge threat if i ended up 7/1/x during the early game.
misses her blade /
misses or hits minions with her root /
pulls a non champion, it would be lovely if they couldn't still keep pace / out pace you and set up for another go while you are still trying to haul your butt back from their outer turret to yours. It would be lovely if Sona could survive a single mistake in the early game provided your opponents don't make proper use of it AND you play smart after the mistake.