Personal Opinion: Turrets take way too long to clear minions, especially early-mid game

Divewing··8 votes·564 views

Maybe I'm just being a bit pedantic, but I've watched top get ganked while I'm walking back to lane myself, get killed, then the jungler and top laner take tower before the towers managed to take out the melee minions.

I get the whole "towers protect you early and you protect them late", but honestly that's cold comfort when I die one time after avoiding 6 ganks, then watch as all my chipping to their tower is undone because they got a gank in.

Maybe minion kill speed doesn't have to be increased, maybe give the towers a stacking defense buff for each nearby enemy champion - each nearby allied champion, or have them fire an extra shot.

9 Comments

wjmagno1 votes

sorta agree. I think mostly to some extent. they should give towers a growth per minut. and also make tier 2- tier 3 tier 4 turret strongger and more hit points.

idk I totaly agree about jungler and top laner takes tower before you can walk back to lane. its dumb imo

Divewing1 votes

See I feel like pre baron-rework this wouldve been a bad idea, but baron-minions wont give a shit about towers, so why not buff them?

I mean Riot is probably worried about Pro Play and this dumbing things down, but if anything it'd make it more exciting, since committing to a dive has an extra level of threat.

Kilanost1 votes

They do scale with game length already.

BananaSlayerAMO1 votes

Typically, to destroy first tower, you'd need at least three people on it while undefended for 20 secs, or 2 people for over 30 secs. That seems pretty reasonable to me, since towers should be easy to defend with junglers or other laners nearby.

By the time their jg came to gank you for the seventh time, it'd be mid game already, and i can't imagine how behind their jg would be after wasting so much time. That doesn't seem worth for them at all.

Divewing1 votes

Debatable. I'd held the mid tower to about 2.75k hp until then. 1 1/2 minion waves apparently was enough time for Ahri to solo it.

God knows how long that thing would've lived if she hadn't been able to take it out.

DunkinNoobs1 votes

So what I'm hearing is that you want to be able to leave your tower undefended while you roam for extended periods of time? Fantastic, let's just buff the shit out of all roaming champs. It would also buff all pushing champs as well since it would be even easier to force the wave to reset. Kayle isn't quite oppressive enough, I think.

Kilanost1 votes

Quinn fuck that lol

Kilanost1 votes

Your turret is going to drop eventually. The question is whether or not your team capitalizes off your solid defense of your turret. Thats what should be happening. Enemy jg goes top, ally jg and mid roam bot and take turret.

robotgame1 votes

Turrets just straight up melt in this game, win that fight mid at 35min? whelp just take 2 turrets 1 inhib 2 more turrets and then nexus as they wait for respawn LEL izi win

[zombie-brand-mindblown]

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