Meddler Admits they cant balance air dragon.
Direct quote from Meddler:
We've been looking into the dragon buffs a lot this weak and come to the conclusion that, overall at high skill play, they're very close in power. Statistically each of the four buffs has a period in the game where it's strongest, in terms of influence on your chance to win. Air's power's harder to track, and therefore take deliberate advantage of/play against though, which means it doesn't feel as good as the others tend to. We're going to keep looking at the four buffs, particularly in pro play since we usually see the most organized teams there, to see what opportunities there are to improve each of them. Overall though it doesn't look like it would be appropriate to make air feel better using raw power though.
The important part is where he says "air dragons power is hard to track". This means they cant balance it cause they dont fucking know how strong it actually is or isnt. Which means it will either be UP or OP. So. Given this balance fiesta around the MOVESPEED DRAGON, why the **** did they remove my ****** furor enchant, which i loved on dragon trainer tristana and on two zeal build jhin.
Oh. They didnt want to see a team building alacrity and getting a shit ton of air dragons. Cause that means quin cant exist any more? They have to re-rework her?
My point is that they took my furor enchant so they could give us a shitty air dragon which we dont like and which they know they cant fucking balance properly.