Your MMR and LP Gain/Loss during a game should be adjusted based on your letter grade @ game end.
When i have a killer game, and wind up with an S+ .. I know I performed really, really well. Why can't I get a slightly bigger reward out of it?
Alternatively, when I've drank too much and feed the
in bot lane 5 kills before the teamfighting even starts... and I basically lose the game for my team.. I should be punished slightly more for my terrible decision making!
I don't want these to be big adjustments, very small.. like.. 10% at MOST? just a little something extra to help personal performance actually have an impact on rating.
What do you think?