Shen Rework Idea

ExecutorDill··2 votes·345 views

P Every 10 seconds shen blocks the enemy's basic attack and counters doing 5 /90 + 15% of Shen's max health as bonus magic damage.

Q Deals 55/100/145/190/235 +40% AP as Magic Damage. Range 500. Cooldown 5 seconds. 15% of the damage dealth is restored as health to shen over the course of 2 seconds. Deals 10% increased damage to enemies below 40% health.

W Feint

Passive: Shen stores charge of energy everytime a nearby champion uses a spell (friend or foe). At 4 charges shen empowers his body dodging the next 2 abilities that hit him and gaining 15/25/35/45/55 armor and magic resist for 3/3.5/4/4.5/5 seconds. (Shen can not store charges when active is on cooldown).

Active: Shen silences all enemies in a 375 unit radius for 1 second slowing them by 50% for the duration dealing 50/75/100/125/150 +70% AP as magic damage. Cooldown 15/14/13/12/11 seconds.Russian Mafia Jnr Machete Elibox

Shadow Dash: Deals 30/65/100/135/170 +10% Armor and +10% Magic resist as True Damage. taunt unchanged. Cooldown unchanged.

3 Comments

thinking man1 votes

passive numbers are stupidly high

w looks stupidly broken in both active and passive and essentially punishes you three times for trying to hit him

ExecutorDill1 votes

Then how would you change it up?

Grashnim1 votes

I agree, I think Shen needs a massive rework. I think so much so, maybe RIOT can remove him from the game for a month or two. That way I won't get a shen on my team to prove they're shit, 0-7 with a shen on my team.

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