Why Ohmwrecker is good
I have noticed people really have no respect for ohmwrecker and I am here to show you why you should. First lets look at the stats
Hp:300
Armor:50
CDR:10%
Regen: 150%
These are the raw stats you get from the item. The armor portion of the item is on par with others like
but lacks a bit in HP however the regen on the item can make up for this especially if you are in the laning phase where poking and trading are more common than quick bursty fights. Along with that you get CDR which for most tanks and bruisers is a good stat
Now lets look at the passive.
Point Runner: 20% bonus ms around turret points that gradually ramps up over 2 seconds
This passive is the same at Rot and is very very usefull in engaging fights in the lanes (where most fights take place) and sticking to targets in lanes also its helpful for farming under a tower against a poke heavy lanner
Now lets look at the active
Disable enemy turret for 3 seconds.
This active is extreamly good for setting up ganks or escaping through unconventional ways however many people get triped up on this and think this is the only reason you would want to buy this item which is not true this item is so good even if you never use the active.
I play a lot of Nasus and while I don't recommend to rush it on every champ rushing it on Nasus against AD lanners is so good. Nasus excels at 1v1 and if your lanner cannot depend on their tower to be a safe spot for them it makes it impossible to lane for them this allows you to control the map as they need to keep at least 2 people on the top side to make sure you don't go Rambo on their base. I could buy a FH but it is easly countered by LW or if they have a AP jungler. ohm at least gives HP which is in most cases the most efficient tank stat early. I am sure other champions could use this item some of them I think of are
so while its not by any meas a super op must have item it does have uses and is very good with the right champ and play style not to mention split pushing with this makes it very hard to catch you as you run away
whenever I play a tank/fighter jungler. Greatly increased health and mana regen so you can farm in the jungle for days and not to mention its amazing active. Combined with ghost, I was able to catch up with and kill a Sion who ulted away from a gank.
could rush it as a second item tbh, it'd have to be a winning matchup though...I might experiment with it
, but most champs can't utilize it well.