Am i the only one that hates lanning against Illaoi?

Pupel·3/5/2018, 8:41:02 PM·13 votes·2,020 views

Or is it she just isent played enough for people to realize how brutal lanning against her is? Her E is just too punishing for how hard it is to counter. Get hit by it once and you lose so much HP you have to back. The mana cost and CD are low enough she can afford to miss them without to much consequence. I do understand outside of lane she is quite lack luster but I feel like Spider-Man in the cage with Bonesaw for the 15 minutes I have to lane against her except I don't have super powers.

36 Comments

Alex h87213/5/2018, 11:54:42 PM6 votes

Any toplane player hates her tbh. I wish they would rework her to be a bit less punishing to melee's and a bit less kitable by ranged.

LyingOnLine3/5/2018, 9:50:14 PM4 votes

Yeah, E’s pretty badly designed.

Stand Alone Wolf3/6/2018, 5:24:46 AM3 votes

Your spirit is weak. You will be tested again, but failure is a time of learning, not leisure. Illaoi

Teridax683/6/2018, 4:41:41 PM2 votes

I feel this kind of runs along the same general line of argumentation as a great deal many threads that all start with "unpopular opinion" in the title: no, you're not the only one who hates laning against Illaoi, and in fact Illaoi is notorious for having a really frustrating laning phase to play against, particularly as a melee champion, with many threads on the Boards as proof.

I too personally agree with this, and I think the biggest problem with Illaoi in general is that her counterplay mostly boils down to her getting outranged. If her opponent can hurt her from a distance, there's not much she can do, but if they're close to her, she can walk all over them. Moreover, part of her strength comes from when her opponent stays around in the same place, since she gets to grow more tentacles. All of this obviously ends up not being all that healthy in top lane, where her opponent is typically a melee champion who's forced to stay in the same general area. It's also not that healthy for her, because after laning she generally feels useless unless the stars align and she manages to walk up to a team of players foolish enough to stay clumped together for some reason. Because of this, I feel she needs at least a few changes to be healthier to play against:

  • Her tentacle damage should. Not. Stack. This I think is one of her biggest problems, because it causes her to destroy melee champions with her ult (who usually are at the center of all her tentacle slams), but otherwise means she's not that great when an enemy isn't getting slammed by multiple tentacles at a time, which is usually the case against ranged opponents. Removing the stacking component completely, instead of adding diminishing returns, would avoid her doubling down too hard on her punishment (more tentacles already means you have fewer safe areas to move to), and would thereby avoid situations where she explodes the top laner from outta nowhere.
  • Her E target should be able to end the ability's effects by touching their own spirit. Not only would this allow her opponent to actually do something about getting caught, instead of just sucking up tons of damage for the next few seconds, it would directly mirror her Test of Spirit in the lore, in which people have to walk towards the spirit that was extracted from them and retrieve it. Moreover, this would allow melee opponents in particular to recover better, since they'd be closer to the spirit on extraction. Secondary changes I'd like to see to her E are:
  • Remove the Vessel effect. It's not all that interesting or interactive, since even though it sounds cool on paper, it mostly just translates to "if you get this, you can't play the game for 12 seconds". It doesn't really give Illaoi more options, and only ends up frustrating her opponents more. It would also load her E less, since the damage transfer is already more than punishing enough as is.
  • Allow the E projectile to pass through minions. This might sound counterproductive, since it would remove one remaining mode of self-protection melee champions have against her, but at the same time I feel this would affect ranged opponents more, as the latter are more able to hide behind the minion wave. Moreover, Illaoi typically uses her E on melee champions when they step out of their minions to last hit, so that situation would not be affected. Shifting the counterplay towards touching the spirit, rather than not getting hit, could end up making her feel more interactive overall, even if she could land more Es.

I think there's more to be said about Illaoi, and I do think the above changes could perhaps allow for buffs, as they'd mostly nerf her when she's not performing all that well right now, but the above I think could be a good start towards making Illaoi more fair to play against as a melee champion, which could then also help address her personal problems with how hard it is for her to deal with ranged opponents.

Jo0o3/5/2018, 9:40:09 PM2 votes

I'm pissed with myself that it took me damn near two years to find out that attacking her after she's E'd you reduces the duration that your spirit is vulnerable. Though in my defense, it's not a mechanic you'd really know about unless you specifically look at her move set, and I've never played her...

RenownedWheat423/6/2018, 5:29:38 AM2 votes

Any time I see her get picked, I lock in Yorick and have fun with my free lane.

Phoenix Ral3/6/2018, 6:10:02 AM2 votes

No you're not the only one, she is awful. Her pull is one of the most obnoxious skills in the game. On top of that her ult basically says you can't fight me in lane ever, even with ganks.

KVbqbFsC8e3/6/2018, 5:57:41 AM2 votes

The better question would be asking if there is anyone who doesn't hate laning against her, which I doubt anyone can truthfully answer "Yes".

Jinx Hunter3/6/2018, 8:06:03 AM2 votes

She has always been aids in top. More so then pre rework Darius before nerfs. They only way to win is to camp her hard early before 6 or to hope she is bad and stomp her ass with a hard counter.

Sadly most junglers wait until lvl 5 or so to gank her and that's just a no no. Levels 1-4 are Illioa farming times. You farm her like you would farm Mords back before his rework and all his nerfs. People, especially lower tier junglers (gold and below) do not understand that. If your melee and are vs Illoai and your name is not Darius? Then your jungler should be camping your lane hard for the first 10 mins.

Her heal is also pretty ridiculous, even when using grievous wounds against her.

hoganftw3/6/2018, 12:58:38 AM2 votes

Why does landing one E mean I have to choose between losing farm/exp or losing half my healthbar?

Ok sure but why3/5/2018, 8:43:05 PM1 votes

I've been saying this since the day she was released, and only recently have people been catching on

OneMustFall12/7/2019, 3:55:59 PM1 votes

She doesn't bother me the way she used to but then I play a lot of ranged champs top so she's not very difficult to beat. Sivir kind of just hard counters her and makes her E useless. I usually tell my jungle to stay away though cause they have a tendency to just feed her once she gets level 6.

rework trundle3/5/2018, 9:23:34 PM1 votes

Am i the only one

Whatever follows this, the answer is always no. There you have your answer

Stand Alone Wolf3/6/2018, 5:27:58 AM1 votes

You think her E's bad now? You would've loved her on release-day.

Over-exaggeration incoming! Fo real dat bish would slap the soul-food outta yo mouth, and you'd be tryinta get it back for like. . . 20 minutes!

Wînter Fox3/6/2018, 5:41:40 AM1 votes

No, you're not.

Zedex3/6/2018, 12:46:10 PM1 votes

My friend spams Illaoi top when we play normals and swears that she's busted.

Thing is, get a good Gnar(or any decent ranged up top) and she can't do really anything , at all. At least Darius(they're both juggernauts) has his pull.

Trollmanship3/6/2018, 12:49:33 PM1 votes

She's cancer against most melee champions.

But melee champions are second class citizens in league so nobody cares.

kurnubego3/6/2018, 5:28:44 PM1 votes

She's designed to stomp her lane opponents and has hit which is best utilized during laning phase. Generally you should end up in losing match up. While it's not favorable match up, I find that I can fight her off quite decently with Shen.

I assume anyone who can skirmish / sidestep / dashthrough and counter attack in between her tenticles smashes / retreat from ult range when needed do ok. Well, that or ranged.

"Oh but she stomps team fights" if she gets ahead. Yeah. That's the only saving grace for being immobile, location dependent champion reliant on foolishness of her opponents or her team to set up combos.

Malix Farwin3/7/2018, 6:00:39 PM1 votes

Illaoi

If you are Ranged, you love the match-up.

If you are Melee, she almost auto-wins.

If i get sent top i either ban her (if i am first few picks) or counter pick her.

Sun Wu Ryuumoku3/7/2018, 7:15:22 PM1 votes

hum... my perma blind f***** ban. Sadly she exist, cause i really want to perma ban this bs TahmKench

RobotOverlord12/7/2019, 3:18:02 PM1 votes

I only play ARAM so i usually just leave the game if shes on the other team. Yeah necro, I don't care this forum sucks anyway