Issue with /remake
The issue with /remake is that if a player had trouble connecting at first, it will, if they are like me, encourage them to take one for the team and stop trying to connect at all - if I'm in a bad matchup, say an Irelia, there is little point in connecting 2:30 into game, geting constantly rekt and cost all my team LP instead of letting them /remake. If, however, team doesn't end up remaking, this obviously ends up even worse if I tried to reconnect immediately.
I honestly don't know what, and if anything could be done with this, just wanted to point it.