@Meddler since fighter changes tis the season, can we talk about the summoner spell ghost?

HateDaddy··3 votes·428 views

A few patches back, you guys reduced the effectiveness of stacking slows on a single target, which has been a nice change that I've noticed somewhat. But the fact remains, ghost is still a suboptimal summoner spell at best. Part of this is because, while slow stacking on single targets has been changed, there are still extremely powerful slows that are out there and out there in abundance (rylais buff lol).

I realize that hard CC is a counter to ghost, but I firmly believe that slows shouldn't destroy ghost's effectiveness as much as they do. One slow from a Lulu, Janna, etc pretty much render ghost useless, even if the MS boost outlasts the slows duration, the fact of the matter is the slow casted by said champion has ready done its damage.

We need to look at ghost. Whether it grant some sort of tenacity during its duration (and brace yourselves: preferably stacks additively, not multiplicitivly) or slow resist, there's no denying ghost NEEDS some help. It would also be a desired summoner spell on fighters if they felt like flash wasn't vastly superior in every way, especially when you consider that bruisers like items like Black Cleaver and Trinity Force, items that give movement speed. But flash is just too superior, and not because flash is just naturally superior because it always will be but because ghost is just significantly more inferior.

3 Comments

Naga the god1 votes

[deleted]

HateDaddy1 votes

{quoted}

summoner spells is a retarded concept to begin with and that's why you only see smite flash ignite and teleport lol. they will always be useless.

Summoner spells add depth to the game, there's nothing wrong with having them.

More from Gameplay

More by HateDaddy