Yeah lets buff lethality AND lethality items on the same patch
I guess game is much more fun when midlane is mixture of Zeds, Kayles and Morgs in roughly equal propotions.
[slayer-jinx-unamused]
I guess game is much more fun when midlane is mixture of Zeds, Kayles and Morgs in roughly equal propotions.
[slayer-jinx-unamused]
oneshoting you with 2 button presses are much more fun and proactive.
Good lord, someone else shares this opinion. I'm so tired of Zed being the posterboy of 100-0 with no counterplay when these mages are much worse offenders
Zed presses W E slows you presses W again autos you wait out your cc presses R presses E autos you has to hit Q and then kill you. Oriana presses Q-W and you are half health. AHri just shoves wave with Q all game and you cant ever gank her. Victor shoves waves with one E Syndra presses R. woo who is the hardest champ? but you know Zed is an assasin that has to outplay you unless he is fed he has no counterplay.
more like lethality juggernauts now
assassins are wimps
Morgana is my favorite champion:(
You won't see many Kayle's since she gets shit on 1v1 by pretty much every assassin now.
It depends. She still counters Zed, as expected. Can easily deal with Katarina, and while LB and Talon give her trouble early on, come late game, regardless of how fed they are, she wins.
She does ok against Zed. Katarina shits on her since she has so many shunpos now. LB and Talon are both impossible.
Ok? Against Zed? Are we playing the same game here? On equal levels of skill Kayle parties around Zed for days.
Katarina is easy to deal with due to how her damage works now. Make sure to stay away from the dagger, W out of her ult and you´ll be fine.
LB and Talon are difficult, but not impossible.
Have you actually played Kayle in these matchups? Because I have, and at a far higher elo than you to boot. Zed is probably the easiest of the bunch, but he's hardly easy and the rest are near impossible. Kat has so much mobility now that trading with her is basically impossible and she can easily just outlast your and then kill you anyway. Even Zed is problematic until lvl 16 since his death mark lasts longer than your ult until then, meaning you can either choose to block his ability damage or his ult damage, but not both.
i like this because around silver and gold the game has devolved into tanks. and no matter how many times people say "oh no they arnt tanks! they are fighter!!" if they build 4 tank items, tank boots, and 1 damage item. THEY ARE A TANK!!!!!!!!. and without the lethality buffs they were such a massive pain in the ass to deal with.
Basically the average lee sin build is full tank with like a ravenous hydra and he still oneshots your teamates because base damages. and dont get me started on the busted state of Trinity tanks. Trinity force is being build on historically bruiser champs, but these champs arent building damage beyond the trinity. Irelia for example rushes her trinity and then gets all tank items after that and in the end is still doing decent damage and is really hard to kill.
These lethality changes will hopefully kill off the tank meta a bit. Tanks shouldnt be immortal. Tanks should be initiators who soak damage, CC things, but inevitably die for the team. Not unstoppable juggernauts of doom who walk into your team and kill 1 or 2 of you before you take them down
i like this because around silver and gold the game has devolved into tanks. and no matter how many times people say "oh no they arnt tanks! they are fighter!!" if they build 4 tank items, tank boots, and 1 damage item. THEY ARE A TANK!!!!!!!!. and without the lethality buffs they were such a massive pain in the ass to deal with.
Basically the average lee sin build is full tank with like a ravenous hydra and he still oneshots your teamates because base damages. and dont get me started on the busted state of Trinity tanks. Trinity force is being build on historically bruiser champs, but these champs arent building damage beyond the trinity. Irelia for example rushes her trinity and then gets all tank items after that and in the end is still doing decent damage and is really hard to kill.
These lethality changes will hopefully kill off the tank meta a bit. Tanks shouldnt be immortal. Tanks should be initiators who soak damage, CC things, but inevitably die for the team. Not unstoppable juggernauts of doom who walk into your team and kill 1 or 2 of you before you take them down
So if I build
on
does that make her a tank too?
yes. because you built tank therefore you were a tank that game.
yes. because you built tank therefore you were a tank that game.
I'm sorry, but that's not how it works. You don't judge champions solely off of what they build in this game, but rather what their kits enable them to do. Ashe has nothing in her kit that encourages tanking/frontlining. Therefore, she can never be a tank, no matter what her build is.
Your logic on what makes a tank is equivalent of running a full VIT build on a Ninja in FFXIV and then calling it a tank, even though they have no skills that can allow them to tank. It's the kit that makes the champion, not the build.
so what you are saying is if i build full AD ahri in the bottom lane im still a mage????????????????????? yea no. at that point im an ADC, even if my abilties dont encourage it. and so if i build full tank ashe would you look at that! IM A TANK!!!!
so what you are saying is if i build full AD ahri in the bottom lane im still a mage????????????????????? yea no. at that point im an ADC, even if my abilties dont encourage it. and so if i build full tank ashe would you look at that! IM A TANK!!!!
You'll understand one day. Then you'll look back on posts like this and facepalm.