Rebalancing Hecarim: An alternative to nerfing and gutting
Hi everyone! I'm here to advocate for something that some of you would find ridiculous! I'm gonna ask for something, Hecarim buffs. Ok fine, I kid, I kid. I'm here to talk about the current state of Hecarim.
Here's the issue, after Triforce changes, Hecarim had no reason to build damage items ever again. I'm one of the few people who still build hecarim as a hyper carry/assassin, and the deal here is that while nerfs to Hecarim do balance out the standard Triforce, cinderhulk, spirit visage build, those same nerfs also mess with Hecarim as a fighter, and force him to go the triforce+tank route. What I'm hoping Riot can do, is a nerf to the base damage of his basic abilities in exhange for a buff to the AD scalings of al of his abilities. That way, the people who actually build him like a fighter/hypercarry are rewarded a bit more and those who build him as a triforce machine are rewarded a bit less.
Thanks for your time,
DracoMTA
TL;DR: nerf his base damages, buff his scalings.