@RIOT Suggestive changes to Elise to make her more compatible with her new subclass Fighter/Diver
In the current class description she is a Mage/Bruiser. She is for the most part built like a bruiser but doesn't tend to do well when going more ap for her mage counterpart. With the updated subclasses she is changed to Fighter/Diver. Fits her play style and build path very well but missing something the other divers have. Which is base defensive stats, she lacks those stats because her human form is ranged. Therefore, I suggest we should get rid of her range in human form.
Changes - More Health, MR per level, Human form Ranged to Melee, Spiderform Melee range increased.
(Old) Elise HEALTH 529(+80 per level) – 1889 <- ATTACK DAMAGE 51 – 102 HEALTH REGEN. 5.7 – 15.9 ATTACK SPEED [*] 0.625 (+0% – 29.8%) MANA 324 – 1174 ARMOR 22.1 – 79.1 MANA REGEN. 6.0 – 19.6 MAGIC RES. 30.0 <- RANGED 550 <- MOV. SPEED 325
(New) Elise HEALTH 529(+90 per level) - 2149 <- ATTACK DAMAGE 51 – 102 HEALTH REGEN. 5.7 – 15.9 ATTACK SPEED [*] 0.625 (+0% – 29.8%) MANA 324 – 1174 ARMOR 22.1 – 79.1 MANA REGEN. 6.0 – 19.6 MAGIC RES. 30.0(+1.25 per level) - 52.5 <- MELEE 125 <- MOV. SPEED 325
(Spiderform) Elise - Melee ~~ 125~~ -> 175