My thoughts on Ninja Tabi's
Boots should have more synergy with actual builds. All of them, but mostly Tabi's. Boots should be something to enhance a specific playstyle instead of just a bit of cheap stats.
My idea for how to balance Tabi's some more:
20 Armour + Take (12% per 100 bonus armour) less damage from basic attacks.
Other ones like
are kinda fine, but those other ones are just ones you get as an early, cheap, mild steroid. You really want a Ninja Tabi's Draven walking up to you, taking 50 damage from your auto attack, dealing a 400-damage auto attack of his own and running away? Well, the joke's on you: Yes, because if he doesn't run away, he's already killed you.
Inversely, when you're playing someone like Malphite, Draven's late-game Q WON'T deal 5000 damage to you.
So, it would help tanks whilst not making "squishies" too unbearably protected.