Permabanning champions "out of hate" simply doesn't happen in reality
Boards people talk a lot about permabanning Yasuo or LeSong out of hate, but in reality those champions are banned in less than 5% of games - even with Yasuo being in nerf-worthy state right now!
If ban rate higher than 30% percent persist over more than one or two patches, it indicates huge problems and is a massive failure on balance team side - something we hoped 10 ban system could protect us from.
Permabans are not the problem to be solved. They are a symptom - players community immune system response, if you will.
I'm not even mad - new system shouldn't make things worse than they are now. As a player, I'm simply dissapointed - and I think I speak for large part of community here. 10 bans were supposed to help a lot in case of patches with fucked up balance, but current implementation they only help marginally.