Botrk feels very weak to build on any champion atm
Not adcs, not trinity bruisers, it just feels pretty bad.
Maybe it needs a buff?
Not adcs, not trinity bruisers, it just feels pretty bad.
Maybe it needs a buff?
Sort of a weird thing to say when the top two adcs right now are Kog and Varus, and they both build it as part of their on-hit fiasco builds.
Sort of a weird thing to say when the top two adcs right now are Kog and Varus, and they both build it as part of their on-hit fiasco builds.
But botrk isnt the core of their on hit builds, rageblade is.
They can go rageblade + wits + runnans and actually spike harder than building botrk, its basically a late game item even for them after they have nothing else to build.
Late game items are part of the game. Just because it isn't a rush item doesn't mean that it needs buffs.
I'm not trying to shit-talk you here, I'm trying to have a legit discussion. What's wrong with it being a late game item?
Late game items are part of the game. Just because it isn't a rush item doesn't mean that it needs buffs.
I'm not trying to shit-talk you here, I'm trying to have a legit discussion. What's wrong with it being a late game item?
Its only a late game item on those 2 champs that are pretty much on hit machines.
The point is even on the case where it would be an optiomal item its built last because its not as good, it sees no play on other champs, like jax/irelia/vayne or others who would naturally build it sometimes.
But buffs seem like a bad idea to me, regardless. If Varus and Kog are already strong with it, don't you think buffing the item will just make them more overbearing? You may be able to get it to a point that Jax and Vayne start building it again, but at what cost?
How would you buff it so that it doesn't get better for those on-hit champs that already take it late in the game?
But buffs seem like a bad idea to me, regardless. If Varus and Kog are already strong with it, don't you think buffing the item will just make them more overbearing? You may be able to get it to a point that Jax and Vayne start building it again, but at what cost?
How would you buff it so that it doesn't get better for those on-hit champs that already take it late in the game?
How about just nerf varus and kog and let other champs have another viable item?
Mindblowing huh?
Late game items are part of the game. Just because it isn't a rush item doesn't mean that it needs buffs.
I'm not trying to shit-talk you here, I'm trying to have a legit discussion. What's wrong with it being a late game item?
The problem is that it's not actually a lategame item. Botrk has always been a midgame powerspiky item that came great as people didnt have that much armor and scaled decently (because hp growth) but not as hard as crit. People just take it in onhit builds lategame because they have nothing better to build as an offensive item (they're not gonna start building crit if they're full on-hit for instance, not enough slots obviously) Nowadays it just feels kind of weak, I feel the ad buff/as nerf should be reverted. Wouldn't be a huge buff imo, it's not like people benefiting of AD more than AS have used the item a lot recently. Things like botrk zed are not optimal anymore.
Its mid to late game item. its frequently grabbed mid, but it only improves with game time as each level up and HP item makes its onhit stronger. It provides a strong Damage per attack ratio. Active is usefull as well. Getting it late does not make it worse, if its the last part of your build when everybody else is full build and all champions are level 18 that's the very situation BOTRK is at its max efficiency and value.
So does rageblade, except on kog/varus as well. I wonder if those items should be buffed for melee (have slightly different stats on melees, maybe higher on-hit on melee, or faster rageblade stacking ?)
.. umm of course it it does.. why the hell do u need % max hp damage when autos can 4 shot tanks anyways.. and 1-2 shot anything else.
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.. umm of course it it does.. why the hell do u need % max hp damage when autos can 4 shot tanks anyways.. and 1-2 shot anything else.
i
Idk what kind of game you guys play when you keep spewing that kind of bullshit every time.
Idk what kind of game you guys play when you keep spewing that kind of bullshit every time.
I'm playing league of absurd damage creep...
I'm playing league of absurd damage creep...
Tanks do NOT DIE in 4 auto attacks assuming they arent with 0 items 40 minutes in, not even vayne can do that, stop with that.
Tanks do NOT DIE in 4 auto attacks assuming they arent with 0 items 40 minutes in, not even vayne can do that, stop with that.
i think the concept of slight exaggeration is beyond you...
no its not 4 autos.. but it might as well be for all the fucking difference it makes.
the point still stands.... damage it too fucking high for % hp to matter.
Baseline damage is doing too much relative to defense, even when building tank that it's not relevant to specifically need a tankbuster item. My argument would be that damage needs nerfed across the board (for this and other reasons) then botrk becomes viable.
Meta being fucked doesn't mean item not needed in the meta needs buffed, but just that the meta needs to be unfucked.