Make Volibear's W Magic Damage so we can Wits End the hell out of fools
pls riot
pls riot
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then AP jungle voli bear will be unstoppable XD
then AP jungle voli bear will be unstoppable XD
He still has very pitiful AP scalings
He still has very pitiful AP scalings
Agree that's why I suggested this.
I think they just need to add some AP% to voli's Q and that would make people do more AP Voli because he would have 3 AP% abilities on him. but it still does physical and it's still based off your auto attacks. So to turn it into Magic Damage you'll just need
. But that's just one of the things I been working on that I been thinking of volibear.
But what would you Think you can turn his Basic auto attacks into magic damage when you use your R?
I think they just need to add some AP% to voli's Q and that would make people do more AP Voli because he would have 3 AP% abilities on him. but it still does physical and it's still based off your auto attacks. So to turn it into Magic Damage you'll just need
. But that's just one of the things I been working on that I been thinking of volibear.
As someone that plays Devourer + Cape + Wit's, I would love this change.
... Volibear gets 135 bonus damage per AA from his ult. slap a zephyr and a wits end on him (with maybe a botrk) and hes going to wreck face no matter what.
Volibear is an incredible pubstomper for the same reason rek'sai is; attack speed and bonus basic attack damage. The only real difference between the two and what makes rek'sai better is a much more powerful gap closer. If volibear had a jump the same distance as rek'sais tunnel, that also gave him the movespeed boost. he would become meta in an instant.
... Volibear gets 135 bonus damage per AA from his ult. slap a zephyr and a wits end on him (with maybe a botrk) and hes going to wreck face no matter what.
I never tried a I tried a Zephyr before so next time I will try it. Yes wits end is nice till you hit the late game then it's not as relevant when you get into team fights. I used it a lot I know. Bork is nice, but I'm talking about his magic damage not his PHD. Also Bork is good on almost any champ. So bork is really OP. Also, it's 155 (30%) per AA and it doesn't stack with your PHD with makes it easier for people to to build against it.
Volibear is an incredible pubstomper for the same reason rek'sai is; attack speed and bonus basic attack damage.
Agree, but no one uses volibear's AP%s for his ult and rek'sai is more linkly to do more damage then volibear because his damage stacks on top of of each other. Also on more than one target. With voli his ult acts like a Statikk Shiv but most of his damage is lost because most of his damage is on his AA on one target not the hole team. I'm just pointing stuff that's different.
The only real difference between the two and what makes rek'sai better is a much more powerful gap closer. If volibear had a jump the same distance as rek'sais tunnel, that also gave him the movespeed boost. he would become meta in an instant.
Yeah a jump would be good but it's not what volibear was made for. he was made to run at you at full force and just slam into the team and take damage. So I been thinking of stuff like if he's on all 4's so during his Q before the flip. his W and E have different effects on them. Like his W does the same damage and slow, but it's a cone in front of you and his E doubles your MS and probably does more damage and you are able to flip more people. This is what I been thinking for voli. if he ever get's a re work.
Also the AP% on his Q is so he can be played with more diversity. Also it bugs me no one uses his AP%. So I either want them gone or at least give me a reason to use them.
I never tried a I tried a Zephyr before so next time I will try it. Yes wits end is nice till you hit the late game then it's not as relevant when you get into team fights. I used it a lot I know. Bork is nice, but I'm talking about his magic damage not his PHD. Also Bork is good on almost any champ. So bork is really OP. Also, it's 155 (30%) per AA and it doesn't stack with your PHD with makes it easier for people to to build against it.
Agree, but no one uses volibear's AP%s for his ult and rek'sai is more linkly to do more damage then volibear because his damage stacks on top of of each other. Also on more than one target. With voli his ult acts like a Statikk Shiv but most of his damage is lost because most of his damage is on his AA on one target not the hole team. I'm just pointing stuff that's different.
Yeah a jump would be good but it's not what volibear was made for. he was made to run at you at full force and just slam into the team and take damage. So I been thinking of stuff like if he's on all 4's so during his Q before the flip. his W and E have different effects on them. Like his W does the same damage and slow, but it's a cone in front of you and his E doubles your MS and probably does more damage and you are able to flip more people. This is what I been thinking for voli. if he ever get's a re work.
Also the AP% on his Q is so he can be played with more diversity. Also it bugs me no one uses his AP%. So I either want them gone or at least give me a reason to use them.
I dont go full AP. My general volibear build is: Ravenous hydra Zephyr Boots of lucidity Guinsoos randuins Spriti visage
Wrecks so hard.
But, if you want to go full AP; RoA Raylais Ludens echo void staff Wits end Sorc shoes
Ludens echo is funny. It procs on everything hit, and then arcs...
I dont go full AP. My general volibear build is: Ravenous hydra Zephyr Boots of lucidity Guinsoos randuins Spriti visage
Wrecks so hard.
But, if you want to go full AP; RoA Raylais Ludens echo void staff Wits end Sorc shoes
Ludens echo is funny. It procs on everything hit, and then arcs...
I know not to go full AP on Voli It's not a good choose to do so far. That's why I want a AP% on his Q to make is more viable. It would give his good burst is you do it this way.
Also a Blade of the Ruined King would be more Effective on voli than a Ravenous Hydra and it's cost less. Guinsoos is pretty good on him, but I don't build this much lol. I would probably use a Wit's End instead. But thanks I'm still link the idea of him on all 4s and his W and E doing different stuff.