I feel like red buff is way more useful than blue blue buff....
The slow and burn damage is more actively useful than mana regen and cdr. Late red buff slow is still relavant will blue buff seems rather useless late game.
Just another thought...
The slow and burn damage is more actively useful than mana regen and cdr. Late red buff slow is still relavant will blue buff seems rather useless late game.
Just another thought...
Many champions can't make a full clear without blue, so you are wrong. Its extremely important since half the roster can't jungle in the first place without it.
Many champions can't make a full clear without blue, so you are wrong. Its extremely important since half the roster can't jungle in the first place without it.
Well yea early game its needed for mana regen and cdr, but late game it become almost negligible while red buff slow is still rather useful for adcs
I find it very useful late game. Specially if am carrying with maybe master yi and II want to push all lanes and take objectives without going back , blue buff allows me to stay ahead for a longer while, before having to recall. At late game running out of mana means your dead, and you will run out of mana if you are very active doing multiple things.
who cant jungle without it ?
it is useful only before ur first back than u can pretty much jungle without it on all Ad junglers, and
before Riot gut her more.
Also the CDR blue buff gives can help champions receiving it consistently more flexibility within itemization so they don't have to rush to max CDR as fast as possible.
Tbh blue buff with ap on it was godly, I really wish it still gave a small amount like +2 per level.