Ghost cd right now is too low.
Like almost every mage is abusing the flash + ghost combination right now which completely removes the whole "immobile" weakness a lot of them have, ghost just comes off cd way too fast it needs to be nerfed.
Like almost every mage is abusing the flash + ghost combination right now which completely removes the whole "immobile" weakness a lot of them have, ghost just comes off cd way too fast it needs to be nerfed.
I think it's a symptom of everyone and their kitchen sink having absurd mobility or MS except mages. I haven't started using ghost yet, but I'm sure sick to fucking death of being run down with impunity by
or literally never being able to catch

Or both 
cause ignite is pretty ass rn. I still use it but it's not that good compared to ghost when u consider the potential ghost has
cause ignite is pretty ass rn. I still use it but it's not that good compared to ghost when u consider the potential ghost has
Ignite is ok, its just that ghost got overbuffed really hard been a while.
They gave it a better distortion ghost for absolutely free at every level, they need to either lower the % ms if they want its cd to be that low or just increase the CD like it was before (i would rather the second, having ghost being strong but on a higher cd feels better), if you try to gank midlane right now against flash ghost its like a "why even bother trying", with just ghost you can escape most ganks if you use it as soon as you see someone coming. and then you gank again in a bit and they flash, ok, then you gank again and their ghost is already back off cd, and etc...
Atleast flash has a huge downtime so they have to either play passive or risk actually dying to a gank.
Sooo why not nerf flash then?
Sooo why not nerf flash then?
Because flash isnt a problem, it has a 5 minute CD while ghost has half of that.
Flash is a blink. This means it allows you to dodge stuns like Veigars E. Flash lets you get over walls. Flash lets you move to an unpredictable location(theoretically)
Ghost lets you.... run. Really fast.
Yes, it lets people escape, or chase you down. But it is balanced as it is. It lets you run faster. it's CD is still significant, and it is a fair trade off for what it gives you.
Ghost is taken on midlaners because it gives more presence. I'll use Viktor as an example, Pop R on him, the enemy laner can outrun it, you pop ghost to make sure it follows them and guarantee the kill, but now you are down a summoner. It lets you arrive at teamfights faster.
Honestly, ghost is a better option on a lot of champs because the alternatives are unappealing. But I don't think it's broken. maybe look at the other summs, before touching ghost, because before Riot changed it, almost nobody used it frequently.
Distortion enchant is missing. Other mid-lane summoner spells are too weak. I would argue Barrier is still fine into some champs like Syndra, but it seems like most people have forgotten it exists.
I haven't. Nothing like picking Barrier into an Annie mid. Once she fails to kill you with her flash combo she's stuck with her shitty range for the next 5 minutes.
Can confirm. Actually won lane as Azir against Annie by taking Barrier.
yeah until she gets rylais and tibbers chases u during a perma slow
Well ain't you just a ray o' sunshine?
[slayer-jinx-wink]
no
But on a serious note. Its just a symptom of rylais being too strong. When its nerfed well see less ghost
My ghostblade is useless after I've been slowed from a mile away by Jhin tho. It's fine. I sometimes use it to get around faster but if you lower the cd u gotta up that 20% maen, 4realdoe.
Make Ghost cooldown lower for undead mages
Ya up CD for ranged champs
legit no melees run it besides olaf
Ya up CD for ranged champs
legit no melees run it besides olaf
Olaf is pretty obnoxious with it aswell, and hes a very strong champ atm.
then nerf olaf?
other summoners are too weak
only if we increase
to a 7 minute cooldown.