Why are tanks given huge base damages so they can "be relevant"

FalconPawwwwnch··5 votes·508 views

But non tank melees are not allowed good base health/armor because "that's their intended weakness"

8 Comments

Very Hard Engage5 votes

its so they can actually clear the jungle like at a plausible speed unlike ADs who insta clear camps.

have you seen a rammus try to clear a camp? its painful.

Zezockary2 votes

Tanks have good base damage but bad scaling in comparison to offensive champs. If tanks were consistently building stuff like infinity edge and phantom dancer and doing well with them then that would be just as bad of an issue.

Ralanr2 votes

Because tanks aren't supposed to build damage. If you had good scalings and good base damage, then that just seems ridiculous as the power to snowball is just handed to you.

Big Lincoln3 votes

Melee Carries aren't supposed to build defense

so why are their defensive stats so bad ?

Ralanr3 votes

Because they have very powerful and situational defensive tools.

Yasuo shield and wall, Kled with Skaarl, Fiora parry, Yi meditate and Alpha Strike, etc.

AlienPrimate2 votes

Tanks with less than 2.1k hp: amumu, braum, cho, mundo, galio, gragas, leona, nasus, nautilus, poppy, rammus, shen, singed, sion, Volibear

Fighters/assassin's with over 2.1k hp: hecarim, j4, jayce, kayle, yi, olaf, Shyvana, tryndamere, udyr, warwick, yorick

Problem????

GigglesO1 votes

{quoted}

But non tank melees are not allowed good base health/armor because "that's their intended weakness"

Morde has among the lowest base hp in the game.

RexSaur1 votes

Because tanks have to be good early in lane, mid game in fights and late game in team fights or else they are "too weak".

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