@Meddler questions regarding Illaoi.
The new changes to Illaoi are great, they have made her a lot less "build damage or do no damage." The W change is incredibly nice for her late game damage to not fall off as hard.
A few questions I have regarding Illaoi:
What are your thoughts on players maxing E first instead of Q now? Ever since 6.9 I tried maxing E first instead of Q and my laning didn't feel like it got nerfed at all, it got stronger. 6.11 has made it even poorer to max Q first as it barely increases the damage of tentacles.
Is it intended for her W to no longer deal bonus damage to structures with this W change?
Are you looking into nerfing her E damage early/mid game in terms of damage it echoes back? This is the reason her laning can be a hell, especially after she gets 3 points in E. Just from base numbers it echoes 35% current health damage which is huge early game. Nerfing the base and buffing the scaling would be a bad idea as it forces her to build more damage to be relevant. An idea I had was that the base transfer would be the same at all E ranks and only increases with Illaoi's level. Each point in E would instead increase the duration of being a vessel from 12 seconds at rank 1 to 20 at rank 5.
And the final question is how come you got rid of the Q slow?