Something is inherently wrong with champion balance
league used to be a game of u can pick w/e champion u love and main to get really good at them and climb pick a few champions u love master them and climb.
but for the past few years.. it hasn't been like that.
sure if u get good at a champion you can do a lot better.
but you can also pick the OP meta champ and barely know how to play them and climb WAY faster than u ever could do with your main which you're 50x better at.
and im not even talking about 1v5 champs or champs that are designed to solo carry when fed.
i am talking about champions that play their role normally but just because of the state of balance. no one can freaking touch them.
champion that may take X skill to play and hardcarry but that 5x that to stop. the fact that there are guides that say "you need to change to this meta OP champ to climb elo" how on earth does you reaching that elo remotely represent your skill? it doesn't.
all it does it prove that u can abuse the broken shit without u learning how to actually play.
Those who DO spend the time to learn how to play. don't climb as fast as people who abuse the broken shit.
that is just wrong on so many levels.
champion who re so strong they can drastically influence the game with next to no practice.
there are people who have climbed with their mains yes, im not staying it cant be done... im saying its slower and HARDER to do than if u just absurd the system and played the broken shit.
and most of the people we know about who do that can do that BECAUSE they HAVE the game knowledge.
or
are good examples... azir's combos are incredibly mechanically intensive. and ryse is a champ that whej played properly can do a ton of shit.
or 
. ots rally not going to have the same effect.