Explain this logic Riot
Why is it that Nasus, who has a slow that is on-click, lasts a lot longer and is a lot stronger than the slows of those who have to actually aim for it?
Why is it that Nasus, who has a slow that is on-click, lasts a lot longer and is a lot stronger than the slows of those who have to actually aim for it?
Mind naming specific examples?
Olaf has to aim his slow and it lasts less time, but it has a lower cooldown (and has a CD refresh mechanic), deals damage and hits multiple targets. Sion has to aim his (E) slow, but he has a dash and either two knockups or a knockup and a second slow.
I'd continue listing examples, but I'd rather you actually name comparisons so I can snipe your opinions instead of shooting my own clay pigeons.
Signature ability. Wouldn't think too much into it.
Really? and here I thought that was his infinite stacking Q? O-o
Because without that slow he would never be able to catch anyone late game.
Click abilities are usually shorter range Skillshots are usually longer range
Each champion is different
Because his kit is reliant on it.
The number of bops would go down significantly if you were to nerf it.