just want to point out some questionable ratios in kled's kit

SwiftKitten88··2 votes·1,298 views

Dismounted: Kled's abilities change. He gains [100 + 5 per level] (scales with level) movement speed toward enemy champions, but deals 80% damage with his basic attacks. even with 285 base movement speed 385 without boosts at LEVEL ONE. is crazy up when moving towards champions. compare this to something likeNidalee prowl toward hunted targets is +30%, very similar at level 1, but still required a proc of hunted and isnt crazy scaling

hp growth per lvl is 70 keld hp + 65 skaarl hp

thats 135, 100 hp per lvl is only broken by 2 champs Darius at 100 per lvl and Alistar at 106.

a new champ starting with 135per lvl? seems a BIT excessive

plus starting with 340 kled hp and 400 skarrl hp is 740 the highest champ is trund with 625 base HP and at lvl 18 the with base hp and scaling together is alistar at 2415

kled has a base hp of 625 + 135 per lvl (and sicne you gain 17 levels) thats 2920 over 500 MORE than the HIGHEST in the game, who is a TANK

Violent Tendencies (W)

Cooldown: 14/12.5/11/9.5/8

"Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown. 

The fourth hit deals bonus physical damage equal to 20/30/40/50/60 plus 4/5/6/7/8% (+5% per 100 bonus AD) of the target's maximum health."

i think 5% per 100 ap is a BIT generous when you consider he ALSO has his ulti Cooldown: 160/140/120

Range: [5000] 

"Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+300% bonus AD) and lasts for 2 seconds after the charge ends. 

Skaarl rams the first enemy champion encountered, dealing up to 12/15/18% (+12% per 100 AD) of the target's maximum health as physical damage based on distance traveled." lets say your lvl 18 and have 200 bonus ad

thats 18% +24% = 42% hp from ulti +18% more from W we are already at 60% of the enemy hp.. and that even including damage from the auto attacks or other abilties.. just % hp.. not even the 400 +300% bonus Ad included

plus all his abilties are FREE as kled is manaless

i mean i know its his 2nd day on pbe... and i IS going to get crazy nerfed... before he goes live but even at day one.. don't you think you KINDA overdoing his ratios? and base stats?

3 Comments

SwiftKitten881 votes

really guys? you are just "ok" with riot making a new champ that has the highest because HP n the game.. the highest MAX hp in the game, can deal 60% max HP on you with 2 abilities, base a base movespeed of pretty much 400 when moving towards you WITHOUT boots.

and you DON'T find this "questionable" in any way shape or form?

are you guys just goign out of you way to down vote any thread i make regardless of what it says? or are you just plain stupid? (not that those are mutually exclusive)

Schàdenfreude1 votes

No, actually, you fail to take into account other factors including only two abilities and reduced damage when dismounted. Also, he's meant to be played as a tanky brusier, fyi, which makes sense for him to have high ad ratios. When you talk about how he has too much damage, there's this cool thing called armor that can reduce the amount of damage you take.

Keep in mind that it's only on the last attack on his W that does the bonus damage. None of the other attacks do.

SwiftKitten881 votes

{quoted}

No, actually, you fail to take into account other factors including only two abilities and reduced damage when dismounted. Also, he's meant to be played as a tanky brusier, fyi, which makes sense for him to have high ad ratios. When you talk about how he has too much damage, there's this cool thing called armor that can reduce the amount of damage you take.

Keep in mind that it's only on the last attack on his W that does the bonus damage. None of the other attacks do.

so he had 2 forms? yeah i know... i main Nidalee i QUITE familiar with how having 2 forms works

second.. i didn't mention his flat damage at all, i mentioned his % hp damage third 150% attack speed for 4 auto attacks is STILL pretty damn strong even without any % hp added and i didn't think it was the BASE & hp that was the issue. i said it was the SCALING with the AD that was the issue

i actaully DO like the design on his W, and it probably wouldn't be op even in its current state if he didn't have such a low cooldown while ALSO being free AND having his ultimate deal crazy % hp as WELL as crazy base damage.

the BIGGEST issue i have with him right now is not his W, but his ultimate and ESPICALLY his health. he has WAY WAYYYYY to much hp. and when you consider stuff like idk hi being able to get skaarl back and gain 50-80% of skaarl's hp bar BACK. it BEYOND crazy. he should NOT have so much HP that more than ANYTHING else is his biggest issue

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