Annie Rework?
With the immobile mage rework coming soon I really hope to see Annie part of that or following that. I know Vel and Zyra are being reworked, but honestly they are already fun, balanced champions that take skill and timing to play. I don't get why they are being reworked if Annie isn't. She has nothing but point and click abilities, can stun 5 people at once and do tons of AoE damage, and always has the ability to 100-0 someone no matter how fed she is or even if she is support. If a champion is going to be able to affect the game so much and easily carry, there should be some element of skill involved. She arguably has more carry potential and affect on the game than even the most difficult champions like Lee Sin or even syndra or velkoz. Power should be directly correlated to skill to use, not point and click for a 5 man stun and nuke. Not only is she point and click, but she can CS better than 90% of mid laners without using mana, and she often builds over 3k HP now and that makes her impossible to assassinate before she nukes your whole team. Annie has no counterplay or skill required, so there's something seriously wrong if well made champs like Vel are getting reworked and not Annie as part of your immobile mage project. *And there is no reason she shouldn't have been reworked when Ryze was with basically the same kit.
. Riot put a delay and an animation on Veigar's E because it was unfair for a stun that can hit multiple people to be instant, yet they let Annie have an ultimate capable of stunning 5 people and dealing tons of damage without warning.
And like I said about Annie throwing Tibbers. It would be like Veigar's ultimate, where it can deal insane amounts of damage if it hits, but it has to travel to the enemy first, allowing them time to activate Zhonya's
, or use abilities that can stop it from killing them* (
).