@Riot the state of Nidalee, and her absence from the Assassin rework
TLDR: this is a VERY long post, but it contains FACTS backed up by riots patch notes.. and statistical DATA that has it source linked. i only ask that if u DO downvote (and likewise upvote) please only do so after READING the ENTIRE post. and specificallyif you do downvote.. i would like you to post WHY you disagree with the facts i have posted. but if you not goign to read the whole post then just read this
the ENTIRE point of nidalee's rework in season 4 was to stop her "throwing spears all day" and to get her to pounce into melee range where she isn't safe and has counterplay. the nerf you did to her in patch 6.11 removed her ability to pounce in and then pounce OUT after a trade, by effectively removing the pounce reset, and therefore her ability to come out of the trade with an advantage. by REMOVING the ability for her to POUNCE OUT until you hit lvl 16, you REMOVE the ability for her to POUNCE IN, and therefore nidalee is AGAIN just "throwing spears all day"
/tldr
for the longest time nidalee was a laning champs she had 3 lanes.. top, middle, and support
now during season 4 nidalee got a FANTASTIC rework. it not only made her much more balanced by buffing her weak areas and nerfing her strong areas, it gave her much more counterplay.. and it made her MUCH more fun to play, no longer do i just sit and throws spears all day.. i can actaully use kitty form pre 6.. i can farm for FREE in it.. but i risk goign into melee range vs many ranged champs. i can trade, but i STILL need to land the skillshot in order to do so, as my spear doesn't hit for crazy damage like it used to. i LOVED her rework.. it was perfect
and after a few teaks to her after her rework.. nid has achieved a solid 50% win rate in top AND mid and was at a 48% win rate as support.
and now we are at patch 4.17 where nidalee is balanced and not only BALANCED, the epitome of balance. THREE balanced lanes without bring broken in any.. AP, AD or hybrid, tank or squishy, she could do almost everything, and at the same time wasn't crazy good and broken in any of those area. she had great burst and was a mobile assassin.. but relied completely on landing a skillshot to do that damage. (edit: great burst .. but she also does have a great bust...) she is hard countered by tanks, yet has ONE tool to use against them, her traps. yet she still cant force them to walk on them. again... balance at its perfection
now me and a couple other avid nidalee player kept asking riot why with nidalee's lore being from the jungle.. who she could never jungle.
and like a monkeys paw... we got what we wished for... patch 5.2 and at first it, i thought was perfect.
but then BUG was found.. a error that allowed nidalee to instantly reset all her cooldowns. luckily this was fixed... in patch 5.3, but by then nid jungle had hit the radar... and sicnce it was bugged in a crazy OP way when it did.. thngs started goign downhill really fast
thats why in patch 5.5 the mess start happening
because her traps which has been completely reworked were now capped at 200 vs monsters they were perfect
but with her being able to jungle.. this was too strong now..
so instead of riot making the MOST OBVIOUS DECISION OF ALL TIME, which would have been.. idk LOWER THE CAP
the decide to completely remove her % hp damage. which BTW was the ONLY % hp damage on ANY skill in the game that can be AVOIDED.
not only did they remove her % hp and change them to direct damage... the reduced to traps to HALF their previous value.. AND they still lost EVERY effect from the rework.. which means they now no longer die aoe. no longer revealed stealthed champs now did half the damage of pre-reworked and no longer had armor and magic shred have the worst scaling of any skill i know of
but at least they rooted jungle mobs and her clear was good
except this change killed her support role.. and it DESTROYED every use for her traps OUTSIDE the jungle so overall.. sight nerf to her jungle HUGE nerf to her lanes
in the mean time.. cait traps were given charges so they could be spammed at all once.. and because cait traps were never proced by minions they could be used to defend or siege, and cait traps STILL buff her headshot
just like nid traps buff nid's pounce
and what ISN'T listed ANYWHERE is the hidden bug that made nidalee spears invisible now THIS is what made nidalee's ban rate jump to 80% and it wasnt fixed until a MUCH later date but thing you should know.. nidalee's invisible spear bug. is VERY hard to accidentally do. so if you EVER had to face it.. the chances are they were INTENTIONALLY using a glitch to their advantage.. i played nid about 95% of the time and only ONCE did i have someone tell me i trhew an invisble spears. yet FREQUENTLY i got told "thanks for not cheating nid"
next.. patch 5.7 straight out nerfs to nids base health and health per lvl
again HUGE nerf to her lanes... but in jungle she has a heal and a root so no real nerf to her there and riot still hasn't fixed the invisible spear bug
patch 5.15 increased cast time on spear again no nerf to her jungle as vs player she usually throws from fog of war and jungle mobs are STATIONARY? they DON'T CARE about cast time
they also nerfed her damage later in the game.. which was ALWAYS her weak point as nid's early game was always her strongest
and a nerf to her traps for vision on placement. which i still find stupid as other champs like cait still get the same vision on placement
and stuff like shako boxes give FULL vision even AFTER placement and even teemo shroom and jhin traps give slight vision while on the ground
somewhere between patch 5.14 and the release of challenger nid skin.. the invisible spear was fixed SECRETLY and not listed in patch notes.. not acknowledged. and the hate for nidalee start to die down
now in 6.6 another HUGE nerf comes to nidalee.. the removal of her root on traps previously because her traps rooted nidalee was able to do a safe full clear, even leashless
but after they nerf nidalee now needs to kite the mobs. now because way back during the post rework nerfs in in patch 4.17 her auto attack damage was nerfed and well as her attack speed because of her top laning these another with other changes were done to make her more AP and less hybrid
but now without the root, the lower damage and now less less hp from the previous nerf which previously only affected her laning.. now affect her jungle
as "compensation" hr pounce was _slightly _ buffed at lower levels but also had its auto attack reset removed
the net change of this was was disturbed me most.. because at higher elos.. this change did pretty much next to nothing.. and yet at LOWER elos.. (aka those below plat where 90% of the population is) nid's early clear became INCREDIBLY hard.
aka you went from doing a full leash less clear with only 1 pot and then ganking at near full hp.
to you get executed at lvl 2 from your blue buff or level 1 if you tried to do it leash less
but again because at HIGH LEVEL PLAY these nerfs did very little infact it EVEN INCREASED her clear speed. her pounce damage takes a nerf mostly kitting the previous compensation nerf
which again slightly hurt higher elos.. but made it EVEN WORSE for lower elos.
now for the first time in TWO YEARS, in patch 6.9 riot actually did something right for nid they slightly nerfed her early takedown damage but increased it lategame. overall it hit her where she was strongest and buffed her where she was weakest.
and for the first time in two years i thought.. YAY maybe riot will actually FIX nidalee now. they are finally making PROGRESS
but in patch 6.11 those hopes were shattered as another HUGE nerf comes to the live servers a slight nerf to her passive raius for prowl movement speed, but a HUGE nerf to her pounce reset cooldowns until she hit 16
now this change was SOO HUGE it actually DID affect even the higher elo players but what makes it even worse for me, that that this change, once and for all completly DESTROYS any hope laning nid ever had of coming back.
because the WAY nidalee can trade and come out ahead is her ability to LAND that skillshot and pounce in.. deal some damage (and take some) and pounce out. now that "pounce out" has been removed meaning if we DO go in we have NO WAY of getting back out for 4 seconds meaning all the damage we did.. they can just deal right back to us and then some.. aka we ONLY pounce in for the kill, and no longer pounce in to "trade" and this DESTROYS the ENTIRE point of nidalee REWORK which was to STOP her from just "throwing spears all day" and GET her to pounce in which is what gave her counterplay.
because for the past 2 years.. nidalee was always about VERY strong mid game and early game.. and horrible late game.
but what all the nerfs did was.. they KILLED her early game. now she is CRAZY weak early game because of this she has much weaker mid game.. and by the time late game comes around and she has the gold to be productive.. its now lategame.. and she lost her chance to do anything.
now yes i play nidalee, yes she is my main. and while i do have a certain about of bias. EVERYTHING piece of DATA i posted here is FACT and is backed up by patch notes.
you can check them HERE http://leagueoflegends.wikia.com/wiki/Nidalee/Background down in patch notes
now because this community doesn't seem to give a shit about lower elo players despite the fact that they represent 90% of the population of league they have chosen to IGNORE the fact that at LOWER elos.. nidalee win rate is below 45% and is the 2nd lowest of ANY champ in the game
because people ignore the fact that most player DON'T PLAT RANKED anymore.. and the ones who do do it in premades or else they're screwed.. pretty much totally screws up the "ranked" winrate stats
but even so... nidalee winrate in ranked in still in the lowest 10 of any champ until plat elo
and because EVERYONE is so focused on talking about higher elo play.. and "the only stats at matter are plat +.. they go to sites that ONLY look at the higher elo data.. such as champion.gg or op.gg and are like... ok nids winrate is at 50% at high elos.. lets completely ignore the fact that we DESTROYED
FOR NINETY PERCENT OF THE POPULATION.
and don't say "nid is just too hard to play for those lower elos" i have been playing nidalee for THREE years.. i am silver elo. during all that time.. nidalee was never "too hard" for me to play. and suddenly because of nerfs i "should play an easier champ" because i "don't have the skill to play her".
now with the upcoming "assassin rework" nidalee's ONE remaining change of actually getting to lane again.
and she isn't on the list..
so riot. PLEASE take a look at nidalee during the assassin rework. because DESPITE the fact that you pretty much STOPPED her from being an assassin because you removed her ability to pounce and and to ever trade, thereby FORCING her to just siege all day.. she IS or rather is SUPPOSED TO BE, or at least WAS. and assassin.. and she is in DIRE need of your love and care right now. so PLEASE bring back who ever did nidalee's season 4 rework. and let them UNDO the mess you have made with her. because right now... she isn't the champ i fell in love with. and for that matter league really isn't the same game i fell in love with. and while fixing nidalee wont fix league. it will at least made all of us nidalee players.. stay at least a little while longer...
which she doesn't unless she is in a lane... which thanks to riot isn't possible anymore
or has a very strange non-meta build, she wont have the max mana or the mana regen to keep throwing spears during an extended fight.
might give her near infinite mana in the jungle. but unless she leaves the fight to go back into the jungle to kill some mobs to get some mana back
and a either a tanky support in case they do engage on or a
support for more siege. i dont see this happening...
certainly not in a non-premade team.