hi cinderhulk nerf on pbe
hope you don't take it overboard and bring tanks back to garbage tier.
hope you don't take it overboard and bring tanks back to garbage tier.
wasn't it like 50 hp?
pretty sure that's next to nothing, really.
50 hp really isn't much to lose. If you're constantly running away with less than 50 hp you have way more problems than this nerf. More hp will always help but losing 50 isn't going to cripple anyone.
It will have some effect but nothing really noticeable.
[{quoted}](name=Hinro Honato,realm=NA,application-id=3ErqAdtq,discussion-id=NG3plQEJ,comment-id=0001,timestamp=2015-03-25T07:20:09.386+0000)
50 hp really isn't much to lose. If you're constantly running away with less than 50 hp you have way more problems than this nerf. More hp will always help but losing 50 isn't going to cripple anyone.
It will have some effect but nothing really noticeable.
never know. might be tentative changes leading up to a vicious nerf on tank meta again. look at lcs tanks are finally popular again. eventually bruisers will abuse it and get tanks and everyone nerfed across the board.
Well when a buddy of mine told me about the nerfs they said it lost 200 hp. So when I found out it was just 50 it made a world of difference. I'm worried about them going overboard on the nerfs in about two patches or so.
[{quoted}](name=Hinro Honato,realm=NA,application-id=3ErqAdtq,discussion-id=NG3plQEJ,comment-id=0001,timestamp=2015-03-25T07:20:09.386+0000)
50 hp really isn't much to lose. If you're constantly running away with less than 50 hp you have way more problems than this nerf. More hp will always help but losing 50 isn't going to cripple anyone.
It will have some effect but nothing really noticeable.
Not really, a tank is supposed to CC, soak damage, and then escape the fight. If a tank always escapes with less than 50 HP and wins the fight then they're doing their job well. Though now they'll just have 62.5 less HP to work with.
That is a valid point. I wasn't thinking of it past the farm up phase and mid game. But then again by the time you're getting into team fights you should have made up for the 62.5 more than enough. honestly the only point where that 62 would be an issue would be in the early game as far as I can tell. I could be wrong but it still seems very minor.
If it is really a heavy nerf, consider taking an additional Armor quint and four scaling health seals. Those give 48 HP by level 9, and 96 by level 18, as well as 0.26 more armor.