I don't really find anything about Camille interesting at all

HateDaddy··1 votes·555 views

It honestly just feels like her creator was like "what would be absolute bullshit in terms of a new champion design? Ok let's call it Camille."

I know this is more of a rant than actual constructive criticism here but nothing about Camille feels fair and it's not even interesting, save for her ult which has some interesting elements to it. But the rest just feels like it was designed to be this high mobility flashy kit that's classic "fun to play; horrible to play against" design where limitations aren't considered as much as they should be.

I know people hate yasuo, zed, lee etc but at least there's some interesting and unique traits to their kits. But with Camille, I feel like the same approach was made here but then when it came time to be like "ok, so what options do you have to deal with this?" Nobody thought to say "ok you need to add more counterplay than a handful of champions and tone down her incredibly frustrating gameplay."

Like I said, this wasn't constructive in the least. I didn't even play against her and lost, I watched a friend stomp with her after only playing her twice in diamond elo and that's just absolutely disgusting to me.

Ok, kill me quickly now, Mariah Carey didn't get the job done last night.

2 Comments

Junkο1 votes

I'm fine with her QWE (aside from their insanely low CDs when at max CDR), but I seriously don't get how her ult ever made it past the drawing board considering that countless champions have been gutted for similar mechanics.

HateDaddy1 votes

{quoted}

I'm fine with her QWE (aside from their insanely low CDs when at max CDR), but I seriously don't get how her ult ever made it past the drawing board considering that countless champions have been gutted for similar mechanics.

Yeah, it's funny because her ult is the only thing to me that doesn't feel totally generic in her kit but it's probably the most game breaking. Her kit in general just feels way too punishing for little risk. Looking at cooldowns could be a good start but I think she's way too overturned in general.

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