Scarra on patch 8.19

D357R0Y3R··6 votes·2,107 views

https://www.youtube.com/watch?v=_p4u4bMDsp4

He thinks that all buffs were a good idea except Khazix Pyke and that the tahm kench nerf is good

Also thinks that item 3151 buff is pointless because MR pen is disgusting and broken since a long time preventing people from buying liandry over morello I quote: "-5 MR pen on item 3916 and people would buy liandry again"

10 Comments

Tahminatrix 3 votes

But...item 3151 synergizes with magic pen...its an item that benefits champions with high base damage and low scaling and even has a bit of damage on its own.

People are comparing item 3151 with magic pen items as if the rest of their builds are set in stone and they can only goof around with 1 slot.

I can build that item on cho gath and come out of the game with the most damage on my team and win 1v3s late game with my e....

D357R0Y3R3 votes

wait what?

it's an item that benefits for champions with dot applying the passive as much as they can

who the fuck cares about high abse damage

Tahminatrix 1 votes

with dots and aoe, but base damage comes into the equation too, brand for example has all 3 of those things.

You must not realize that you get increased damage by staying in combat, which dots also help with, since youre staying in combat by doing damage...

Even better for brand because his passive burst is delayed enough to get the full benefit most of the time.

D357R0Y3R1 votes

yes

but brand will look more to deal true damage with MR pen than this liandry passive

that's the point of scarra

Tahminatrix 4 votes

He doesn't deal true damage, he deals magic damage that isn't mitigated nearly as much thanks to magic pen, making the liandry % increased damage passive still useful... (since true damage cannot be multiplied/buffed or mitigated/nerfed)

And im not being a smartass I know you mean unmitigated damage when you say true damage, but there is a vast difference between the two. (stated why in the above sentence)

If magic pen items literally made you do true damage I would ignore the %increased damage completely but it doesn't.

You cant ignore 1 benefit of buying an item just because another one is greater, everything on an item contributes to its gold value and slot efficiency.

Vekkna1 votes

Ok, so you skip mana and CDR altogether to build Sorcs, Orb, and Void. You're looking at ~8k gold for Liandry's to not be hot garbage and then Rylai's to get full benefit. IF you skip mana and CDR.

What game lasts that long in season 8?

Tahminatrix 1 votes

So you want liandries buffed so people buy it sooner?

I never said skip all of those items, Im talking about a full 6 item build here...

Vekkna1 votes

No, I want it to be an item that's strong enough on its own to not need literally every point of mpen in the game for it to fulfill its purpose. Do you think ADs would be happy if they had to build Youmuu's and LDR before BotRK was no longer shit-tier?

And if you're talking about late game items, is there any mage (other than maybe Brand) in the game who wouldn't get far more damage out of a Deathcap than Liandry's? It's barely a B-tier item on Zyra these days, which is a pretty good indication that its niche isn't broad enough to justify its existence in its current form.

Tahminatrix 1 votes

{quoted}

No, I want it to be an item that's strong enough on its own to not need literally every point of mpen in the game for it to fulfill its purpose. Do you think ADs would be happy if they had to build Youmuu's and LDR before BotRK was no longer shit-tier?

Adcs arnt a good example because of crit items / auto attack items being notorious for being reliant on each other, but I understand your argument. (its not hard to imagine a few patches ago where adcs didn't exist until their third item.

Vekkna1 votes

Yeah, I don't want it to be overpowered or lacking an identity, but I would like it to be core on a larger group of users and a good situational choice for a bigger chunk of the roster.

Back before the rework and recently on Twitter, I suggested this:

60 AP 400 HP Unique Passive, Eyes of Pain: Dealing damage or applying crowd control to an enemy champion increases your bonus magic penetration by 6%. (1 second cooldown per target, max 5 stacks) Unique Passive, Torment: Magic damage burns enemies for 1.5% maximum health per second for 3 seconds. Impairing an enemy's movement burns them 2.5% maximum health per second for 2 seconds.

The point here is to make this a viable AP bruiser item with DoT synergy. Important to note that the two dots are independent of each other and can tick at the same time.

Lower AP is deliberate to dis-incentivize burst mages and assassins picking it up as a top damage item or to just increase TTL. The bonus % pen targets its power towards tanks without having too broad appeal. And like Black Cleaver, it has some anti-synergy with Void Staff and flat pen while still being strong against MR stackers.

On paper it might seem too strong, but when I compare it to Black Cleaver and Adaptive Helm it seems fine. Then again, AP items are literally always worse and more pigeonholed than other classes, so I'm not expecting much.

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