So why doesn't Wit's End damage scale with levels?

Zero Skill Tank··8 votes·359 views

While we are at buffing it, since damage is not 42 anymore, it now can be whatever it wants, so why not to make it scale with levels, like most item damage that doesn't scale with AP/AD?

4 Comments

MunchCrunchLunch1 votes

if they make it like 30-60 depending on level would be a good pick up late game. i do agree it needs more on hit damage to justify it sometimes

Rebonack1 votes

{quoted}

if they make it like 30-60 depending on level would be a good pick up late game. i do agree it needs more on hit damage to justify it sometimes

They could accomplish more or less the same thing with %HP damage. That would make it an interesting counter to high HP, low MR targets.

MunchCrunchLunch1 votes

yeah that too. 3% max health damage. or a botrk like passive

RisenDarkKnight1 votes

That would make it too similar to bloodrazor/bork, I like it being flat damage. Scaling per lvl would allow it to not be quite so useless late game.

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