Seeing numbers may help people see things.
300 base hit
A critical should make that 600.
With IE that should be 750 before mitigation I believe.
So 10% off, not sure at which points it mitigates, would be 75 from 750.
Reducing the total to 675 before armor works.
It doesn't look all that bad, especially considering the armor pen or shred that exists in the game.
I don't feel like doing the math for Yasuo or Jhin because of their passive's.
The problem I have with comparing it to QSS is the price difference. Just like comparing
to
. Similar effects, but easier to inflict with Exe Calling and cheaper. Only real difference is the time it is inflicted. out of combat.